Tooth and Tail

Tooth and Tail

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Studios' MC Experiments v0.5.4
   
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Tags: mod
File Size
Posted
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86.647 MB
25 Mar, 2022 @ 7:00pm
23 Sep, 2024 @ 2:17am
110 Change Notes ( view )

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Studios' MC Experiments v0.5.4

Description
The experimental test patch version of the Minecraft TnT Mod.
PLAY ON PUBLIC TEST TO PREVENT CRASHES. Discord Server: https://discord.gg/3n3huRE48Q
v0.5.0 LATEST CHANGES: https://docs.google.com/document/d/156dVfmYa2FPqrPOGGioPy0O8wmdxe-FFvaoWY0Lrsm8/edit?usp=sharing
v0.5.4 Soul Sand HP: 10 to 6, Regen timer: 0.1s -> 5s, no longer dazes enemies, Vision Range: 3 to 1. Skeleton Horse Trap Range: 3 to 4. Final Evoker attack targets 1 unit (used to target infinite), and Evokers must target the center of a tile. Iron Golem now functions like a warren instead of spawning 3 villagers at once on spawn. Fixed issue where Creeper was NOT dealing consistent AoE damage. AoE damage reduced to 5 (was 6). Creeper 40HP -> 35HP. Ravager 24/85 (was 10/75), rework reverted, reduced to Swift.
v0.5.3 Cave Spider 7HP, Endermen 34HP, Skeleton Horsemen 15HP but consistent speed, Illusion Clones last 3s, Ravager 75HP, Warden 14DPS, Skeleton Mine Skorsemen count reduced to 2. Soul Sand boosts speed of units by 30%
v0.5.2 Raid initial spawning of regular units removed. Evoker projectile does more damage, but can miss. Piglin food on death cost reduced from 10 to 5. Creeper food on kill reduced from 10 to 5. Ravager now Spider Swift, but moves at half speed when attacking. Endermen now Spider Swit + Amphibious. Wretched Wraith no longer spawns extra units over time. Wolf and Spider 8HP, Phantoms have 2x structure crit
v0.5.1 Illusioner Clones cannot be healed. Illusioners fire once per second. Clones last for 4s.
Popular Discussions View All (1)
2
2 Apr, 2022 @ 10:40am
Reasons why creepers should have stealth
samluk (EvilMurlock/Geronimo)
19 Comments
ThisGuy 15 May, 2023 @ 4:11pm 
If anyone wants to play this with somebody casually or seriously, feel free to add me
ThisGuy 12 Mar, 2023 @ 3:36pm 
This mod is literally starting to walk irl
UnprecedentedStudios  [author] 11 Aug, 2022 @ 5:40pm 
I'll do that next update
ThisGuy 11 Aug, 2022 @ 5:18pm 
Drop the mc mod discord in the description of possible
UnprecedentedStudios  [author] 11 Aug, 2022 @ 4:04pm 
The 0.3.1 version is kind of the "main patch" with all of the proper details on changes in the change notes and the like but I want it to stay as is for now because Studios MC Experiments, as you correctly deduced is my "experimental test patch". However, so many things require the public_test patch to make it work properly that I prolly won't update the main patch until the actual game gets updated.
MRS. JUSTICE 11 Aug, 2022 @ 3:33pm 
So what is the deal with your two minecraft mods? Is this one just to test things and when you are done you will fully update the other? Just curious...
UnprecedentedStudios  [author] 10 Aug, 2022 @ 10:22am 
Sweet :tnttoad:
MRS. JUSTICE 10 Aug, 2022 @ 9:48am 
Thank you! It works now.
UnprecedentedStudios  [author] 10 Aug, 2022 @ 9:40am 
Right click the game in your library.
Properties > Betas > public_test
MRS. JUSTICE 10 Aug, 2022 @ 9:05am 
I don't know what the public_test patch is, could you explain it, or give me a link to go to or something? Thank you.