Divinity: Original Sin 2

Divinity: Original Sin 2

50 ratings
WizardStatsOne
   
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Type: Add-on
Game Mode: Story
File Size
Posted
1.655 MB
26 Mar, 2022 @ 3:35am
1 Change Note ( view )

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WizardStatsOne

Description
The first version of the DOS2 world generation. For a more flexible and comfortable game. Affects the initial stats of the character's Talents and minutiae.
Bonus Height Range x 125%
Talent Quick Step Ap Bonus in 2 Point
Base Weight 35 + 15 for 1 Strength
Talent Resist Death 33.3%
Talent Resurrect 33%
Prise for sell 25% for Price
Spirit Vision Radius 28m
Summons in Combat for 8
Damage bonus in invisible 50%
Talent Point for ever 2 lvl
Mnemonica Talent give 10 slots
Penalty for high-level weapons 0
Leadership Range 17m
Base memory 10
One point Memory - give 2 slot for skills
and more))
14 Comments
Wojtek 5 Sep, 2022 @ 10:32am 
cunmed
THE BIG TUNA KAHUNA 4 May, 2022 @ 10:24am 
FROGGYYYYYYYYYY
MaxPants08 8 Apr, 2022 @ 12:44pm 
cursed
satyris410 7 Apr, 2022 @ 2:40pm 
Thank you lord vader for translating this for us
GrogDragon 6 Apr, 2022 @ 3:37pm 
The image is from Dragon Crown here
Milk 5 Apr, 2022 @ 10:14pm 
Nick work
Dęąth Viper 5 Apr, 2022 @ 10:09pm 
Nice work
欧雷瓦欧雷打 4 Apr, 2022 @ 3:37am 
Nice work
天使萌 2 Apr, 2022 @ 8:17pm 
Nice work
gaynorvader 2 Apr, 2022 @ 6:51am 
(I think this is what the author meant, their English is honestly far better than any of my second languages, but might be hard for others who don't speak it fluently)

Bonus range from height x 125%
The Pawn talent gives 2 AP free movement instead of 1 AP
Each point of Strength gives 15lbs and base weight is 35lbs
Comeback Kid talent brings you back at 33.3% health instead of 20%
Ressurect With Extra Health talent brings you back with 33% of your health instead of 10%
Selling price increased to 25% of the item's value
Spirit Vision radius increased to 28m
Summon limit in combat increased to 8 from 1(?)
Gain a 50% bonus to damage when attacking from invisibility
Gain talents every 2 levels instead of every 4 after 3
Mnemonics talent gives you 10 memory slots instead of 3
Penalty for using weapons too high level for your character are removed
Leadership skill's range is increased to 17m
Base memory is 10 slots instead of 5
Every point of the memory stat increases skill slots by 2