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It's a very elegant design without too much superfluous keywords that easy to understand at first glance, but has a lot of depth.
Does the character have a story? Why did they come to the spire?
Honestly, a little expansion on the Fallen's exclusive relic loadout might remedy some issue. A relic mimicking Tool of the Trade or Master Reality is something worth consider adding. Overall there's a lot of rough edges and definitely require more polishing, but I can see the potential, which imo kinda neccessary because I can't imagine going A with this character at all lol
- How about giving them Eternal? That would allow them more synergies as exhaust fodder.
- if they are Eternal, ideally make them a Status card? That would allow it to be syergistic with stuff like Void Born or Weeping Wounds. It also allows the medical kit to 'play out' memories.
This whole character generally is slower, with Ichor, Memories, or Ripostes. Maybe add an innate block card? Also, I like the exhaust pile synergies, is there any plan to expand upon it? Maybe the counterpart to the Quasar - instead costing 2 and generating cards that generate block instead of damage?
- temporary HP is too weak. There are few synergies, and the ammount is generally pitiful. The problem is, to really take advantage of it, you need block or intangible in order to preserve it. The Entangled cards have, if you look at it that way, a negative synergy with it, since you need even more block. If possible, change the '-max HP', to first affect temporary HP?
- Ichor feels weak early on. I haven't played an Ichor build yet, but the fact that each attack takes two stacks away seems a bit too much. Maybe reduce it to 1 stack?
- most cards NEED to be upgraded. They are just so much better post upgrade, that you basically want to use every rest site you can.
- If you can, please change the way Madness is shown. Instead of a 5, I would ideally like to see an X or similar.