Kenshi
81 ratings
Waystations +
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File Size
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3.605 MB
31 Mar, 2022 @ 9:43am
6 Sep, 2022 @ 6:23pm
4 Change Notes ( view )

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Waystations +

In 2 collections by ent-2-ene
My mods
14 items
Factions/World Mods by me
4 items
Description
This mod adds 14 more waystations across the world of Kenshi.
This mod is not compatible with More Waystation .
I didn't copy it, but I did use some of the same locations because they were very nice.
You can find the waystations in:
  • The Burning Forest
  • South Wetlands
  • Royal Valley
  • Sonorous Dark
  • Stobe's Garden
  • Stobe's Gamble
  • Skinner's Roam
  • Venge
  • Shrieking Forest
  • Northern Coast/Darkfinger (on the border)
  • Sinkuun
  • Leviathan Coast
  • The Pits East
  • Shem

All the waystations are pretty well defended.
All the barmen have some interesting snippets of informations about their areas, so you should speak with them.
The Shrieking and Cannibal Waystations also have some kind of lore behind them.
All the waystations are owned by the Tech Hunters and the neutral major faction of the region. E.g: Shem is both owned by Tech Hunters and Nomads.

Some waystations have something that is relevant to their biome: eg Royal Valley waystation has south hiver runaways in the bar.
The changes are small, and are there just to add details that I saw would be lore-friendly.

I really enjoyed working behind this mod, and I hope you'll enjoy it too.

Fool's Rest is integrated into this mod, so don't use it with it.

This mod is going to be part of a bigger mod in the future.

More waystations may come in the future.

Thanks to グランエシル for their mod that inspired this one.

Tell me what you think and any ideas in the comments!
Any issues found please tell me in the comments.
47 Comments
BLUE GALLERY BUS 2 Jul, 2024 @ 2:16pm 
@Entoco let me know if u want me to dm you a copy of my load order or something, I did have another mod conflict I had to fix so if you cant reproduce the issue it may just be something unique to my game
ent-2-ene  [author] 1 Jul, 2024 @ 4:31am 
@BLUE GALLERY BUS really? I need to check that out. No, its not intentional.
BLUE GALLERY BUS 1 Jul, 2024 @ 2:40am 
Hey Idk if this is intentional but for me, with just his mod, the bar at fools rest was just a ruined building, I had to delete 37.34 from the waystations + leveldata folder, and install the standalone fools rest mod on top of this one for it to work properly, I don't know if this was due to some sort of mod conflict on my end or if its intentional or what but I figured i'd leave a comment here
Vyhuhol' 27 Jan, 2024 @ 5:17am 
Woow, that's a lot of small cities, not way stations. With this mod the locations will be too lively
Кот 13 Jan, 2024 @ 7:30pm 
Hello! Please add image with this points on the map. :beeped:
Maybe someday I will move Small Waytations if they overlap with other mods on this topic.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3013070375
Raiko 1 Oct, 2023 @ 4:36am 
Burning Forest Waystation guards need acid protection. Observed them fighting spiders outside perimeter, and they returned with ~30 stats :ulthwe:
Trinity 6 Jul, 2023 @ 9:06pm 
lmfao, I thought this was scrap, the new town, hello again buddy B)
Trinity 6 Jul, 2023 @ 9:05pm 
oh, wow, I just recently saw a reply from you and it's pretty cool seeing that not only are you a modder but like I've been subbed to one of your things for a long time

nice mods :kabuki:
Kaiser Zero 18 Jun, 2023 @ 5:55pm 
Does this work with UWE anyone know?
Major_Valentine505 22 Aug, 2022 @ 8:39am 
Idk why but this mod turns Bad Tooth into a duplicated nightmare if ran with Genesis. I thought this was only supposed to add waystations in areas that weren't built up but it seems either this mod or Genesis is causing them to move idk.