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[code]
crush_the_coalition_wargoal = {
type = superiority
attacker = {
badboy_factor = 1
prestige_factor = 2
peace_cost_factor = 1.5
peace_options = {
po_crush_the_coalition_with_cb
}
}
defender = {
badboy_factor = 1
prestige_factor = 1
peace_cost_factor = 1
peace_options = {
po_demand_provinces
}
}
war_name = CRUSH_THE_COALITION_WAR_NAME
}
[/code]
This then allows you to set requires_is_allowed = yes so that the peace option is properly limited instead of being able to use it against every nation including separate peace targets while the crush the coalition war is going on.