Left 4 Dead 2

Left 4 Dead 2

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R:WW2 MG 42 (for M60)
   
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Game Content: Weapons
Weapons: M60
File Size
Posted
Updated
13.915 MB
3 Apr, 2022 @ 1:59pm
5 Apr, 2022 @ 1:26pm
3 Change Notes ( view )

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R:WW2 MG 42 (for M60)

In 2 collections by Alex_D #NoWar
Alex_D's compiles: firearms
243 items
RAID: World War II - the official collection
56 items
Description
Maschinengewehr 42 from Raid: World War II

A cheaper alternative to the MG 34, this infamous German GPMG had earned its "Hitler's Buzzsaw" nickname for the telltale report it makes thanks to its impressive rate of fire. Its practical rate of fire was also helped by its quick-change barrel system. It was so effective in fact, that it often (allegedly) drove its operators mad, especially when opposing a literal rush of Soviet soldiers. Even today, the 7.62 NATO version of this venerable machine gun is used by several countries.

Replaces the M60 (model and reloading sounds)

Not much to say about this one, except mentioning that this is the same model as the "Buzzsaw 42" in Payday 2 Historical DLC as it's made by the same developers, except with a different texture. And maybe ranting how some game devs don't bother modeling realistic machine gun belts and opting to magnetize a bunch of bullets together, so I had to mimic the links between the rounds. And being apparently afraid to show that general purpose (medium) machine guns had BIG bullets to hit enemies with, so I had to enlarge them. I haven't found whichever texture Raid bullet model uses, but the texture from PD2 M249 model fit it. The sounds easily were the trickiest part, but I managed to find them and use the entire set of M60 TLS sounds without resorting to good ol' unused's like Axe.Break and Pistol_Silver.Fire.

Features
Y/N
View (first person) model
Yes
World (third person) model
Yes
Flashlight/laser attachment
No
Look up/down animations
Yes
Pickup/helping animations
Inspect
Animated world model
Yes
HUD icon
Yes
Gunshop sign
N/A
Additional TLS skin(s)
N/A
Reskin compatible (Mod-a-Mod)
Yes
Firing/attack sounds
No
Reload sounds
Yes

Credits:
Models/textures: Lion Game Lion (distributed by Starbreeze Studios)
Animations: CinnabarFlail (based on MW2019 MG 34 anims)
Compile: Alex_D_Vasilkov
Sounds: Lion/Starbreeze (reload only), link for the firing sound addon

Copyright 2022 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
27 Comments
Alex_D #NoWar  [author] 16 Oct, 2024 @ 11:39am 
Interesting... but makes sense in a way.
Chef Boyardee 16 Oct, 2024 @ 11:37am 
Ok,I did some experimenting, and I found the issue. I tried disabling all of my textures, and the problem still persisted, but I noticed the tracers initially matched where the muzzle was, only coming from below if fired for more than a few rounds (with and without texture/particle mods). I then tried disabling the mg 42 script you made to go alongside this gun, and it solved the issue. Due to the script's high recoil and high fire rate, the tracers do not follow the gun. It wasn't the tracers being offset, it was the recoil being so violent and uncontrollable that it distorts reality (so quite accurate to an actual MG 42).

Tl;dr: The issue wasn't with the reskin mod but with the script mod made for it.
Alex_D #NoWar  [author] 15 Oct, 2024 @ 10:52am 
Muzzle flash, tracers, empty links - all checks out. The empty cases eject downwards like on the real MG. Everything is okay on my end.
Alex_D #NoWar  [author] 13 Oct, 2024 @ 12:27pm 
I'll check it out
Chef Boyardee 11 Oct, 2024 @ 11:02pm 
Offline. Does it happen on your end? If not, my best guess is a particle mod.
Alex_D #NoWar  [author] 10 Oct, 2024 @ 8:45am 
It's probably not important, but did it happen online or offline?
Chef Boyardee 10 Oct, 2024 @ 8:28am 
Bullets seem to come from the mag instead of the muzzle. muzzle flash is good though.
Verdo021 24 Jul, 2024 @ 9:28pm 
Y E S :steamthumbsup:
ThaTylar 21 Jul, 2024 @ 7:47am 
god i had so much fun with the PaP of thi- oh wait this isnt cod SH-
7ᴇᴍᴘᴇsᴛᴲ 15 Apr, 2024 @ 12:08pm 
Nice