Stellaris

Stellaris

42 ratings
Holy Places Reborn
   
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108.291 KB
4 Apr, 2022 @ 12:44pm
10 Jun @ 8:43pm
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Holy Places Reborn

In 1 collection by Tovius
Expanded Mod Collection
53 items
Description
An updated version of the original mod

Original Description:

This mod allows the player to find holy places in areas far from the Spiritualist FE and also adds random shrouded worlds.

Specifically what this mod does is give a chance for Gaia worlds marked as Holy Worlds to spawn outside the neighborhood of the Spiritualist Fallen Empire. If you settle on these holy worlds and the Spiritualist FE exists, the Spiritualist Fallen Empire will still very much declare war on you regardless of how far your empire is to theirs and whether or not you settle these sacred spaces. Spiritualist factions will likewise be made unhappy by settling on these holy places.

Why does this mod exist? This mod is intended for any spiritualist empire to use the Hallow Planet edict to bless Spiritualist FE-approved holy worlds if one of the holy worlds exist within your borders. You will get the Spiritualist FE's approval and permanent opinion boost, and depending on your luck, their tech. These events are part of the base game and would usually only occur if you spawn near a Spiritualist FE and their holy worlds. With more holy worlds around the galaxy, you could experience these base-game events should you wish to declare a gaia world as hallowed.

Of course if you'd like, you could desecrate these new holy sites and watch as the Spiritualist FE tries to punish you for it. This is a valid use for this mod.

If you wish, you may also experience this classic. One holy world will have actual holy presapients.

Included are 5 new holy systems and 3 randomly spawned systems with shrouded worlds. The shrouded worlds may or may not have Zro deposits.

NOT achievement-compatible.

Should be cross-compatible with all mods.
8 Comments
eqN 5 Jun @ 1:36pm 
Thank you for the 4.0 update!
Hereward 15 May, 2023 @ 5:50am 
Love this mod and I'm so pleased it was Reborn. I have for myself a patch that brings the amount of Holy Places that are spawned in line with the rate of vanilla unique system spawnings.

@unique_system_spawn_chance = 25

spawn_chance = @unique_system_spawn_chance

I applied that spawn chance to each and all systems.
Tovius  [author] 14 Mar, 2023 @ 12:04pm 
Woops, they changed the script for spawning primitives on me. Had to change that too.
Tovius  [author] 14 Mar, 2023 @ 12:00pm 
Mod updated. I only had to adjust for the changes to pre-sapients.
Ragadad 10 Mar, 2023 @ 12:08pm 
Very based, thank you!
Tovius  [author] 20 Sep, 2022 @ 1:52pm 
No changes needed to update. Enjoy your holy worlds!
WP 🥔 16 Aug, 2022 @ 8:45pm 
Hey I'm surprised this has no comments. I just wanted to say I really appreciate the mod, exactly the kind of thing I like. Thanks!
Tovius  [author] 14 May, 2022 @ 8:59pm 
Fortunately I didn't have to do anything to update it this time around.