Total War: WARHAMMER III

Total War: WARHAMMER III

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Easier Confederations & Vassals
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Tags: mod
File Size
Posted
Updated
296.441 KB
5 Apr, 2022 @ 9:45am
15 Jul @ 10:05am
22 Change Notes ( view )

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Easier Confederations & Vassals

Description
Annoyed that your best buddies don't like to confederate you for whatever reason? This mod significantly increases your chances of confederation and vassalage when you're best friends (150+ relations). This should help AI factions confederate each other more too, but it's not guaranteed because AI decision making is different.

This mod can be turned on or off whenever you want, just remember to click the "Enable all saves" checkbox so you are able to load your save with a missing mod.

Confirmed to work in multiplayer by multiple people in the comments, I'm taking their word for it.

This mod does not add or remove any diplomatic options, it just makes confederation and vassalage easier. If you're missing options or see additional ones, it's caused by other mods or because of an incompatibility with another mod.

Adjusted values:
Baseline value at 150+ relations ("Trusted Friends") is set to 0
Baseline value at 50-149 relations ("Very Friendly") is set to -50
Penalty to confederation if the target faction captured territory within the last 7 turns is set from -30 to 0 (thanks, dfnamehere!)
If you are the main threat of the target or have a common main threat, you get a +10 bonus to the deal.

Known issues:
Incompatible with mods that affect the same lines in the following two tables:
cai_personality_deal_evaluation_components, cai_personality_deal_evaluation_deal_component_values

Credit to Reddit user dfnamehere for telling me in this thread about more modifiers, specifically the penalty to confederation if the other faction recently captured territory. That should make confederation a lot more reliable for people.
Check out his post on Reddit for more information about confederations.
Popular Discussions View All (1)
1
11 Feb @ 3:10pm
Sad times
♡ Muscle Muffin ♡
312 Comments
Waveshaper 30 Jul @ 10:26am 
I'm trying to confederate a single legendary lord as Malekith and turn 130 without success. They are down to 3 settlements, I have 50, needless to say millitary strenght difference is insane in my favor, they don't expand, they recieved over 200.000 gold gifts (each of the 4 factions), fuck this game and whoever thought confederation hidden modifiers should be a thing.

I try to play as vanilla as possible and removed all mods but I wll never, EVER again play without this mod of yours. Creative Assembly have no fucking clue how their game works and their balancing team should be mopping the floors.
PhazezGova 15 Jul @ 11:26pm 
I loaded your mod after AI's and I think yours overwrites the part of the mod. That's perfectly okay. I think that works, thank you :)
VanguardMk1  [author] 15 Jul @ 12:18pm 
That mod and mine will probably override some things of each other. You'll need to mess with the load order of that mod and mine to get the effect that you want. It's sadly inevitable that some mods will be partially incompatible and overwrite each other.
PhazezGova 15 Jul @ 11:46am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2905096541

The following is in the mod, can this cause problems that I may not have noticed yet, do you know? "Confederations will now mainly be usable for factions in a last_stand situation (this applies to both the player and the AI)."
PhazezGova 15 Jul @ 11:27am 
Great, thank you @VanguardMk1
VanguardMk1  [author] 15 Jul @ 10:08am 
@Hubris I may have found the reason for that. There was no line for major Dark Elf factions present for confederation in the table, so there wouldn't have been a change. I've added lines for most factions now so major factions should be affected too. If it still doesn't work, please let me know.

It didn't really need an update apart from that, but you won't have the yellow warning icon anymore.
APE ALLY 15 Jul @ 2:33am 
Is it updated or need does it need an update?
Flames of Icarus 8 Jul @ 4:22pm 
Is this mod compatible with the Old World map mod by Chaosrobie?
PhazezGova 4 Jul @ 11:15am 
Need the mod an update?
Zohan 21 Jun @ 11:48am 
@Hubris @VanguardMk1 same thing for me, it used to work very well but now it just doesn't do anything, i tried to fix it with RPFM but i just can't seem to. To me it looks like it should work, but i just don't get any bonuses