Total War: WARHAMMER III

Total War: WARHAMMER III

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Singe's Units for Slaanesh
   
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File Size
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221.979 KB
5 Apr, 2022 @ 4:17pm
29 Apr @ 3:45pm
18 Change Notes ( view )

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Singe's Units for Slaanesh

In 2 collections by Singemeister
Singe's Unit Collection
28 items
Singe's Playlist of Aggregated Units
118 items
Description
Oh my yes. I trust the orgy pit has been scraped and buttered?

Three units for Slaanesh, both cultists, because GW neglected Slaanesh for ages - I mean, what's left? Pleasureseekers?

The cultists cannot be recruited by Daniel, as they are cultist units. Want Undivided cultist units? I suggest Dead Baron's mod.

Exalted Fiend of Slaanesh: A large monster with two abilities - one that gives everything around it stalk to help you sneak things up on people, and a melee damage reflector boost, to make it a bit more survivable. Something of an experimental unit.
Cultist Hedonites: Frenzied dual-sword infantry, make a lot of noise when you're near them.
Rapturethorn Archers: The ones everyone wanted from AoS. Do charmed attacks with their bows, dropping melee attack. Blissbarb Archers might get me into trouble with GeeDubs, so have this lawyer-friendly name.
Both benefit from Marauder boosts.

Credit for the new unit cards goes to Khamar!

Current Plans: Hellreavers, Slaanesh Knights mounted on Steeds of Slaanesh. To be added when I learn animation modelling

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Singe's Unit Compilation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790061057

Works a bit better with
Singe's Skills for N'Kari
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790060946
31 Comments
Tag_Ur_It--> 11 Feb @ 9:09am 
Does this need to be updated for 6.0?
_NotACriptyd_ 8 Aug, 2024 @ 1:41am 
i'm sorry but the melee cultists have an audio bug, the moan/ growl way too much
Geeky the Cheeky Commando 26 Jun, 2024 @ 10:32am 
Might I ask: Did you consider giving the Archers 'Fire whilst moving' by chance?

Regardless of if you did or didn't, love the work you've done.
Singemeister  [author] 18 Jun, 2023 @ 10:42am 
@Sire of Suns
Nope.
Sire of Suns 17 Jun, 2023 @ 3:21pm 
Are these units also added to WoC?
Singemeister  [author] 11 May, 2023 @ 12:09pm 
@Dragonforce Changed My Life
I wish that was how the game worked. They're using the Slannesh Cultist sounds, but there's a unit of them instead of a single model, so it accumulates. AFAIK, nothing I can really do about it other than giving them entirely new unit voicelines.
Dragonforce Changed My Life 10 May, 2023 @ 8:00pm 
I get what you were going for with the audio on the Sybarites, but in practice it kind of just sounds like the game is broken. Maybe cut out the higher pitched/louder "obviously a being wounded noise" cues and leave the softer, lower ones and dial back the frequency to achieve the intended effect.
Blue Eyed Nightmare 14 Apr, 2023 @ 6:55am 
Singemeister can you please update this Mod <3
prolab lover 25 Nov, 2022 @ 10:57pm 
i love ur mod neeed update?