Arma 3
122 ratings
Wild Desert
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
1.933 GB
6 Apr, 2022 @ 7:43am
6 Apr, 2022 @ 12:24pm
2 Change Notes ( view )

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Wild Desert

In 1 collection by EAGLE
My public mods
18 items
Description
Dunes...
No water,
No trees,
No survivors...



Terrain size: 32x32
Grid size: 4096x4096
cell size: 8
30 Comments
Denios 15 Jul @ 7:28am 
The map provides opportunities for various kinds of gameplay creation, specifically for Zeus-builders. Thank you for working so hard on this map.
- The only thing I've noticed, and perhaps difficult to implement, is roads in deserts . They don't look realistic , because according to the real logic, the roads in the desert are covered with sand. Or desert bushes have been grown around them, which do not require water but also block the road from sand.
LockStok 3 Feb, 2024 @ 9:30pm 
Dunes...
No water,
No trees,
No survivors...

-but lots of oil-
pvt TOAST 6 Jan, 2024 @ 10:29am 
huangye is a flat desert, 20k x 20k I think
RHS0 12 Oct, 2023 @ 3:38pm 
do you think you could make a dry seabed?
little andy 9 Jul, 2022 @ 8:29am 
@Mr.M

someone has made virtual reality into a desert, should try finding that
noobcrafting 30 May, 2022 @ 5:15pm 
Perfect!
JD 22 May, 2022 @ 4:44pm 
Beautiful!
Mr.M 21 May, 2022 @ 10:28am 
I am looking for a flat desert map, and cannot find any.
=7Cav=SSG.Mazinski.H 5 May, 2022 @ 12:34pm 
Hey mate, out of question are there any plans to add the dust effects? Love to see the massive plumes of dust coming out of the back of armored vehicles as they rush across the sand :)
EAGLE  [author] 21 Apr, 2022 @ 2:24am 
Heavy sand and desert power! Because it is 32x32 with 4096x4096 grid size with satellite texture + Normal map texture + Mask texture. The engine and TB does not like 8192x8192 grid size.