Total War: WARHAMMER III

Total War: WARHAMMER III

28 ratings
Better Healing (unnerf) 5.0
   
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Tags: mod
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138.500 KB
7 Apr, 2022 @ 3:25pm
5 May, 2024 @ 8:07pm
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Better Healing (unnerf) 5.0

Description
Don't use with my "Better Life magic" or "Better Magic Collection" mod, it is integrated.

My "Better Life magic mod" has the same changes to healing + the other life magic spells.
Vampire's will get their own Better Magic mod when they are playable....

24 Comments
Vendellin 7 Jun, 2024 @ 4:00pm 
Would you make a mod that unnerfs unholy lodestone and other similar effects that got nerfed from 0.05% healing back to 0.10%?
Tingu 17 Dec, 2023 @ 1:05am 
update?
Rosalina  [author] 29 Apr, 2023 @ 1:52pm 
I might. If I can find the lines
Fairplayer[GER] 18 Apr, 2023 @ 9:07am 
can you made a mod where the healing changes for the vampire counts are before patch 3.0? i don't like new lord of the dead change and martis engine half healing nerf
HotPizza87 19 Mar, 2023 @ 12:40am 
I couldn't find any other mod for this so I'm asking you if you would release a submod with just the Heal All Units in target area for the healing spells. The cap of 4 is annoying especially when the spell heals units that are at full health and those units count towards the maximum 4 affected units!

I'm happy with the CA intended magic costs and that dragon lady can't use healing spells when she's all dragonish.

Please and thank you!
Rosalina  [author] 17 Mar, 2023 @ 10:08am 
yes
WeebLord69 17 Mar, 2023 @ 8:08am 
does it still work?
blood_guts 11 Sep, 2022 @ 2:18am 
oh you're a god. thanks so much
Rosalina  [author] 11 Sep, 2022 @ 1:47am 
I made mod for that now because so many asked for it.
blood_guts 11 Sep, 2022 @ 12:42am 
I too ended up here looking for something to revive dead units like the undead, lizards, and kislev have. I'd love a mod that'd enable that for bretonia to help make my grail knights less stressful to manage