Project Zomboid

Project Zomboid

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Cursed CDDA
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2.274 MB
8 Apr, 2022 @ 1:17am
5 Dec, 2022 @ 1:38pm
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Cursed CDDA

Description
I wanted to make a more difficult version of the "A Really CD DA" scenario. The general idea is to match the normal settings while making it harder to start and a lot harder to move around.

Zombies are set to uniform.
x4.8 population and peak is set to day one to avoid weird spawning issues.
Respawns are off.
Rally groups are turned off.
Temperature is set to very cold.
Redistribution is turned off.

The "goal" is to make it to the LV bridge over the river.

Workshop ID: 2791030992
Mod ID: CursedCDDA
8 Comments
jeff_till 23 Jul @ 2:49pm 
why would anyone want this? cdda is already about luck
KhabibFan3000 25 Jan, 2024 @ 4:22pm 
Ngl this mod would be good as hell if you would take off the zombies distributed everywhere setting like how it is in vanilla, simply gamebreaking to have 100s of them in every neck of the map (you literally cant survive)
Ricksdetrix 7 Dec, 2022 @ 9:20am 
Dubbs I think it's just meant to be a more difficult version of vanilla CD:DA
Dubbs Malone 27 Jun, 2022 @ 1:59pm 
I don't see the relevance to CDDA. The zombies in Cataclysm aren't uniform spawn at all. Completely the opposite.
Mo Mo 30 May, 2022 @ 5:20am 
Guess when the intro says "This is how you died" they are straight to the point :secretweapon_hoi:
G-t01l3t. 9 May, 2022 @ 6:28am 
Pog the real Retanaru :dshound:
Hastur 8 Apr, 2022 @ 5:03am 
So I have chosen ... death.
Hunter-Killer 8 Apr, 2022 @ 3:36am 
Ah so this is why you asked about my sandbox CD DA guide :P
Good job!:lunar2019laughingpig: