Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Astra Base Camp
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
100.396 KB
8 Apr, 2022 @ 5:56am
1 Change Note ( view )

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Astra Base Camp

In 1 collection by filbertfarmer
The Astra Module System Collection
20 items
Description
Introducing the Astra Base Camp Module, the latest build from Filbert Shipyards!

The Astra Base Camp module is designed to work with the Astra Module System. Built to fill two roles, the Base Camp Module can be used as both a High-G dropship for carrying HVs and SVs and as a deployable mobile base for long-duration activities.

The High-G dropship side of the modules function includes enough thrust to lift over 2kt of cargo off of a 5.1G planet! This also includes a small internal hangar and a top-access ramp for carrying larger vessels.

The Base Camp side of the modules function includes production capabilities, 2x 320k cargo systems, fridge/food processor, anti-drone turrets, an Advanced Repair Bay, and of course a Teleporter. On servers where CV TP range is the correct 1ly (has to be custom set) this module can extend the usefulness of your Autominer module by giving it 2x more cargo cap and allows you to teleport between the planet with your autominers deployed and your carrier parked safely at the sun.

To 'deploy' the Base Camp just install 5x large solar panels around the exterior (see pics). With the module in this config it can sit with shields up and turrets on without consuming fuel. That means that you can teleport to and from and not worry about attack or the module running out of fuel!

Specs:
- Unlock Level 20
- Compact Shield 9950hp
- 2x Gatling Turrets
- 2x 320k Cargo
- 2x Advanced Constructor
- 2x Small Constructor
- Fridge and Food Processor
- Teleporter
- Interior hangar and top side parking area
- Advanced Repair Bay
- High-G thrust!
- When deployed into Base Camp mode the module burns no fuel!

Enjoy!
10 Comments
PortlyPanda 31 Mar @ 9:44pm 
I friggin love this, great job :)
filbertfarmer  [author] 29 Jan, 2023 @ 8:08am 
I have an updated one that made recently and will likely share on the Anvil at some point. Mostly just a modification of the color palette so you can swap colors on the fly and i added a warp drive to the hangar at spawn so you can warp it around and the store the warp when not in use.
kronologic 28 Jan, 2023 @ 10:42pm 
Love it, Midnight capable base pod? yes please! easy mining from the hangar via SV or hand. Plenty of storage.
Drixom 11 Apr, 2022 @ 8:25pm 
awesome work as always man.
filbertfarmer  [author] 11 Apr, 2022 @ 5:59pm 
Yeah so when you are towing the base camp module with either the Harvest or Autominer module the module doing the towing is the one you will pilot. You can leave them on or turn them off when being towed, personal preference. The base camp module will not contribute to the thrust force while it is being towed.

Also because there is no chain docking in Empyrion if you are bringing any HVs or SVs with you they will need to be docked on top of the towing module while in flight.
Gir Draxon 11 Apr, 2022 @ 4:18pm 
This is pretty cool.Is there an easy way to properly fit to other modules (like the harvesting Module)? I can get the ships to lock together but never seem to get them form fitting. Also what should I be turning on/off when they are in docked mode? It looks like the Base Camp can attach to the back of the Harvesting Module but not vice/versa, and then you wouldn't use the Base Camp's thrusters during flight/Warp. am I understanding how the docking works properly?
ZeroOnii-Chan 10 Apr, 2022 @ 1:23am 
Perfect <3
filbertfarmer  [author] 8 Apr, 2022 @ 7:34am 
Thanks Stan!
Stan2112 8 Apr, 2022 @ 6:24am 
Oh this is such a neat idea!