Stellaris

Stellaris

4,194 ratings
Star Wars: Legacy of the Old Republic
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File Size
Posted
Updated
5.776 GB
8 Apr, 2022 @ 6:44am
25 Mar @ 6:51am
82 Change Notes ( view )

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Star Wars: Legacy of the Old Republic

In 2 collections by Renegades Modding Group
Renegades Modding Group Collection
38 items
Legacy of the Old Republic + More Music
2 items
Description
Game Version: v3.14.159265 compatible
Mod Version: 1.3.9





    Star Wars: Legacy of the Old Republic ongoing improvements:
  • Various new playable empires like the Tion Hegemony, Tibrin Shoal or Rattataki Tribes
  • Multiple new ships available on the galactic market from manufacturers through the whole galaxy!
  • Some new Tier II ships for the Republic & Sith Empire
  • A Blueprint Selection system which lets you change your bought ship blueprints
  • Reworked Map Parts, especially around the Unknown Regions and Southern Galaxy


  • 47 prescripted empires for you to choose from.
  • Upgrade and customize your empire with a custom tech tree and new empire-unique tradition trees.
  • Custom empire support with spawn locations for each galactic sector.
  • Around 65 new species with unique custom clothes.


  • A large map with 1300 systems, based on the Star Wars Galaxy 2 mod, with many handcrafted systems, lore-accurate planet types, and features.
  • A more focused 1200 system map as well as a smaller map with 900 systems for better performance.
  • Collaboration with the Real Space - New Frontiers mod to add new planet subtypes.
  • The option to reduce the number of habitable planets in the galaxy.
  • Find the Twenty Wonders of the Galaxy, or their remains, as listed by the historian Vicendi.


  • Various shipsets, including but not limited to Old Republic, Sith Empire, Mandalorian, Hutt, Chiss, Corellian Ships and more.
  • multiple lore inspired weapons like Laser, Turbolaser, Ion Cannons, Mass Drivers...
  • Find and exploit new lore-based deposits to strengthen your economy and ships.
  • Discover lost treasures, relics and specimens!


  • Play as the Mandalorian Clans and create a new Crusade or restore the glorious Sith Empire
  • Establish the Galactic Republic and defend against the Mandalorians and the Sith, bring order and stability to the galaxy.
  • Experience many new events and unique empire-specific storylines drawn from both Canon and Legends.
  • Explore the Star Wars universe through the addition of plenty of new event pictures, tech icons, building icons, and more.
  • 30 brand new music tracks for you to listen to while playing, including ones from KOTOR, SWTOR, and Samuel Kim.
  • Additional Star Wars Music can be found here: Bosmeri's "Star Wars" Music Collection by Bosmeri





Compatibility
Lotor is a total overhaul mod for Stellaris and will not be compatible with the vast majority of mods out there. The Lotor mod team will not handle compatibility patches for other mods such as NSC2, Gigastructural Engineering etc.; either ask that mod's developer, find somebody willing to spend the time to make one, or even try to make one yourself.
Exceptions are:
  • Full Tiny Outliner is supported (Lotor must be set after it in the Playset).
  • shrimpAI for Total Conversions is supported. Load order does not matter as per the mod description.
  • Music mods.
  • Mods that add things for you to select for custom empires, like species, name lists, shipsets, traits, civics, and so on, can work as long as they do not rely on vanilla technologies. Origins may or may not work or be balanced. Use them at your discretion.
Use UI Mods at your own risk. They will hide our custom resources, buttons and more.
Anything else is unknown and needs to be tested by the player to ensure compatibility with their mod list.

Load Order
Lotor must be the last mod in any playset; the only exceptions are mods that specifically say otherwise.





[discord.gg]
[opencollective.com]

Full Credit List can be found in the discussion tab: here
Popular Discussions View All (63)
186
17 Jun @ 1:05pm
PINNED: Bug Reports
Renegades Modding Group
1
2 Aug @ 9:22am
Is it possible to create jedis?
Kakouk
2
10 Feb @ 12:57am
Question around federations
Sykes
1,691 Comments
Jmac 2 Aug @ 4:17am 
Looks cool waiting for 4.0 to jump in
Bootleg Samurai 25 Jul @ 4:58pm 
hype for the 4.0 update as this is my favorite mod
Willem 22 Jul @ 2:57pm 
@FlamingRedAlpha You need to have a Mark II battlecruiser Ship Design available for development.
When I research the Battlecrusier MKII why doesnt the event pop up for the situation?
Bosmeri  [author] 21 Jul @ 12:35pm 
The mod is not updated to 4.0. We are working on it, have no ETA, and progress is posted on our Discord server
ultrλkilling's 21 Jul @ 7:31am 
it crashes when it gets finished with loading, why is that?
Inerael 20 Jul @ 10:56am 
probably not, wait for the update
Telcontyr 20 Jul @ 9:55am 
Will this mod work with the current version of the game? I get the warning symbol in the mod list. Thanks for your work on it from a Star Wars fan of old.
Adonnus 17 Jul @ 10:10am 
The Sith have boarded the Endar Spire. FOR THE REPUBLIC!
Kakouk 12 Jul @ 12:36pm 
Hey guys, I started playing and it's very impressive so far, I am amazed. I was wondering however, how does this mod handle the force? I want to create a miralukan empire, so an empire of force sensitive. Would that work if I go toward psychic or it wouldn't work?
Thank you!