Total War: WARHAMMER III

Total War: WARHAMMER III

5,163 ratings
Radious Total War Mod - Part 1
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overhaul
Tags: mod
File Size
Posted
Updated
744.943 MB
9 Apr, 2022 @ 9:38am
8 Jul @ 11:23am
140 Change Notes ( view )

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Radious Total War Mod - Part 1

In 1 collection by Radious
Radious Total War Mod - Warhammer 3
24 items
Description
Radious Total War Mod - Warhammer 3 - Part 1

Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 3!



Graphics below are links, feel free to click on them!

[discord.gg]

This is short overview of what to expect and what will you get if you subscribe our mods!

[www.facebook.com]

Our mods take hundreds of hours, and with your precious feedback and support, Team Radious will continue to bring you some of the highest quality mods on Steam Workshop.

Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land battles, reworking abilities, spells, magic, changes buildings, re-balances all unit stats and costs, reworks experience system and much more with additions of custom made units for all in game factions.



Our work got into hands of many players, so all who previously played anything from Radious collection know exactly what to expect. Rebalanced, reworked, polished and enhanced original game based on same setting with tons of highest quality custom made units and further additions and content. To offer more variety and options how to play your favourite TW games.



Mod Details - IMPORTANT: Please read everything here carefully

Mod requires you to also have - Radious Total War Mod - Part 3 Radious Total War Mod - Part 4 and Radious Total War Mod - Part 2
Popular Discussions View All (30)
8
20 May @ 12:51am
Radious - manual battles crash bug (very specifc)
Wolfkiin
5
14 May @ 6:28am
Skeletal Archers - Balancing
Valyus
6
27 Jan @ 1:39pm
Isabella/Vlad von Carstein not appearing as Legendary character
Draconiss
8,146 Comments
Uryens  [author] 7 hours ago 
use shazbot mod manager to make sure you have exact same files and exact same loading order, delete all non used mods and never use mod configuration tool
EL MORDE 7 hours ago 
i ask because a friend of mine has the same version and an error appears about compatble versions
EL MORDE 7 hours ago 
this mod is multiplayer ?
Radious  [author] 16 hours ago 
GFeenD: 3 simple links which are available after like 10 seconds of reading Sir:

Mod Overview: https://drive.google.com/file/d/1IsB2skwa72OzHxngm6exzjPco5UVzWas/view

Complete changelog - https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2791750313/3272436223680943588/

Twwstats page - https://twwstats.com/unitscards

But "marketing" is also important, due to that and people who support our work everyone can enjoy our work for free for past 15+ years.
GFreenD 17 hours ago 
why cant you just put less marketing of your team and an actual info of what mod does ? (its like going through a 100 adds to actually find what it does)
Moisy 12 Jul @ 1:39pm 
Hi! Im kinda new to the game, but after a few campaings I added this mod, i'm playing with Belakor and i'm trying to recruit the unit "Blood Hound" but It does not show in any building. Maybe Im just blind but any help is welcome xd
Radious  [author] 11 Jul @ 1:05pm 
Rams: No plans for that really, there are probably other mods covering them, can be easier if someone does proper submod then making it from scratch.
Rams 11 Jul @ 12:29pm 
Hey guys, I've been really loving the mod. I had a question. Would you ever add the missing factions like Araby and Albion?
Uryens  [author] 11 Jul @ 11:28am 
if you use Radious ONLY, order does not matter.but the parts are numbered anyways
thepizza2002 10 Jul @ 7:45pm 
is there a mod order somewhere to follow ?