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If you have textures for the weapon and don't want the game to reskin your weapon using all the manufacturer skins, then all you do is make a new weapon model with your texture, a new manufacturer for that model, a vendor list with exclusively that model, then adding that vendor list to shops and whatever. If you want an npc to spawn with it, keep in mind base npcs can be modded by anyone. A mod might add a manufacterer to that npc and subsequently, your weapon will spawn with one of the base game textures and look fucked up.
If you want your weapon to use kenshi's weapon skins then simply edit the uv map. You can add this without a texture into vendor lists, npcs, anything really.
Make sure you add your weapon to the weapon smith functionality as well.
What I do, probably not what you're supposed to do, is;
✓Export tangents
✓Export Binormals
XExport colour
✓Export shape keys
✓Apply Transform
✓Apply Modifiers
I literally have no idea what any of this shit does, one of them surely links the mesh to the game's skeleton though, instead of weight painting