Garry's Mod

Garry's Mod

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Horde Add-on: Exfiltrate!
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Scenic, Realism
File Size
Posted
Updated
8.820 KB
12 Apr, 2022 @ 3:52am
2 May, 2022 @ 12:05pm
8 Change Notes ( view )

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Horde Add-on: Exfiltrate!

In 1 collection by L.Z|W.S
Coop Collection
81 items
Description
Adds compatibility with Exfiltrate for Horde!


On wave 10, after defeating boss the wave won't stop, leaving you alone against remaining horde of zombies. Your goal is to find appeared on the map flare or radio and activate it. You need to survive until the helicopter comes for you and your teammates. When the evacuation will end the match will be counted as succesful, after the gameover screen you'll see the vote for next map.

ConVars:

horde_exfil_addon_radio 0/1
If set to 0 it'll spawn a radio on a random spot defined by props which you've placed in Setup #1 (after defeating a boss on wave 10, ofc).
If set to 1 it'll give a random alive player a radio to call a helicopter in (after defeating a boss on wave 10, ofc).

horde_exfil_addon_nukeover 0/1
If set to 0 sets the gameover screen for round end trigger.
If set to 1 sets nuke explosion for round end trigger.
The second is quicker, for the gameover screen you need to wait until it fades for round end.




Needs additional setup in sandbox (horde_enable_sandbox 1 or sandbox gamemode)!
bocw_exfil_gameover_scr can be 1 if you use horde_exfil_addon_nukeover 1 and vice versa: bocw_exfil_nuke_ending can be 1 if you use horde_exfil_addon_nukeover 0
You need to set bocw_exfil_solo to 0 if you're playing with your friends, or they won't be able to accompany you when you seat in the helicopter.


Setup:
(If you set horde_exfil_addon_radio to 0)
  1. You need to place one or more props with model of "models/props_junk/flare.mdl" on the map.
    If more than one prop with that model exists, it will randomly choose the spawn location of entities.
    (useful console command: gm_spawn models/props_junk/flare.mdl)

    If your map is indoors only you need to spawn prop with model "models/maxofs2d/cube_tool.mdl" on the map to mark it as indoors only or your round 10 won't end.
    (useful console command: gm_spawn models/maxofs2d/cube_tool.mdl)

  2. Make it invisible, uncollidable, freezed and use permaprops or something like that to make it persistent throughout the map resets.

  3. Don't forget that Exfiltrate also needs points on which the helicopter will arrive (otherwise it'll arrive at flare/radio).

  4. PROFIT


Setup:
(If you set horde_exfil_addon_radio to 1)
  1. If your map is indoors only you need to spawn prop with model "models/maxofs2d/cube_tool.mdl" on the map to mark it as indoors only or your round 10 won't end.
    (useful console command: gm_spawn models/maxofs2d/cube_tool.mdl)

  2. Make it invisible, uncollidable, freezed and use permaprops or something like that to make it persistent throughout the map resets.

  3. Don't forget that you can limit Exfiltrate points on which the helicopter will arrive (otherwise it'll arrive at the position of the player with the radio who called it in).

  4. PROFIT


Incompatible Addons:



31 Comments
Пулемётчики 10 Feb, 2024 @ 4:55am 
After the helicopter appeared with evacuation showed the victory screen that I escaped but after the screen disappeared the game did not end and in the tab wrote that I am in the spectator, how to finish the game in this case
Cerberus 23 Jan, 2024 @ 5:19am 
how can i change the default music,i cant find the path sound
Wojtekkox500 24 Mar, 2023 @ 3:08pm 
Please fix this addon. There is no way to save evacuation spawnpoint to the map, the prop despawns after the map change and permaprops doesn't flag this as an existing entity. It just doesn't work.

Literally had to use the player radio option because random spawned radio prop just doesn't work.
vommy 7 Jan, 2023 @ 10:34am 
in what way is it incoptabile with gmod legs?
Axolotlism 27 Dec, 2022 @ 4:52am 
Hey guys, I was trying to use Exfil but the helicopter models are missing. Any ideas on how to fix?
Corporal the first 29 Oct, 2022 @ 9:17am 
its good music. glad i replayed cod modern warfare 2 classic that night
Corporal the first 23 Oct, 2022 @ 7:59am 
i just realized the default exfil sound when the heli comes down is from the call of duty modern warfare 2 chase them when your chasing shepherd through a river. I have audio here as well.
https://www.youtube.com/watch?v=5ns-MAji3yY&ab_channel=MarcTatossian
L.Z|W.S  [author] 22 Aug, 2022 @ 10:04am 
@Craft_Pig Yes, you probably can, but it probably needs to be prop_dynamic, so code could search entities by model on the map to find the flare one.
Craft_Pig 22 Aug, 2022 @ 10:00am 
Can I automate this process by adding the needed props into my hammer project? And if yes, the flare doesnt show up.
TheSniperCatt0 8 Aug, 2022 @ 7:35pm 
Is there a video tutorial on how to set this up because this is confusing