Total War: WARHAMMER III

Total War: WARHAMMER III

135 ratings
Arcane Conduit Generates Winds of Magic
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Tags: mod
File Size
Posted
Updated
44.143 KB
14 Apr, 2022 @ 9:42am
1 May, 2024 @ 10:51am
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Arcane Conduit Generates Winds of Magic

Description
A small mod that makes is so that Arcane Conduit and Greater Arcane Conduit gives Winds of Magic reserves as well as the normal recharge rate bonus in combat.

Arcane Conduit: 0.1 Winds of Magic per second

Greater Arcane Conduit: 0.2 Winds of Magic per second

Should work with most mods, unless they too affect the aforementioned skills.

Save game compatible.
29 Comments
[FuFo] Da HALOSHOCK 29 Oct, 2024 @ 7:52am 
No it affects everyone.
逆天者习近平 29 Oct, 2024 @ 7:09am 
only player???
Cloudwing 21 Sep, 2024 @ 7:09pm 
Hi,
I think it stopped working. The game launches, but I no longer see the .1 reserves per second for arcane conduit.
[FuFo] Da HALOSHOCK 1 May, 2024 @ 10:20pm 
That did it for me. it's working again.
Gejnor  [author] 1 May, 2024 @ 10:53am 
Should've been working fine. Updated regardless.

Check for mod conflicts.
[FuFo] Da HALOSHOCK 1 May, 2024 @ 9:53am 
Needs an update. doesn't work at all.
ShadowWalker 17 Sep, 2023 @ 4:09pm 
nvm it was an old mod I use to run along side that was updated and the new version does change arcane conduit so it was interfering with this one
ShadowWalker 16 Sep, 2023 @ 6:52pm 
seems to no longer work in 4.0
Rat 28 Jul, 2023 @ 1:54pm 
This mod does work just hover over your magic reserves in the battle and it should state that you're recharging the reserves by the modifiers in the description.
chris.***** 24 Nov, 2022 @ 10:14am 
It's working with patch 2.3. No update needed.