Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Weapons Rebalance
   
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Content: Weapons
File Size
Posted
Updated
246.658 KB
15 Apr, 2022 @ 2:46pm
6 Oct, 2023 @ 3:45am
25 Change Notes ( view )
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Weapons Rebalance

Description
Version 2.6 (check the changelog for post release patches)
  • Ammo: upon pick-up, almost every weapon will have 1/10th of it's ammo capacity

  • Shotgun: 13% increased rate of fire, BFE's bullet spread and HD's no reload;
  • Double Shotguns: 12% increased rate of fire;
  • BFE Minigun: double rate of fire, ammo cap and pick-up ammo but half damage;
  • BFE Rocket Launcher: 50% increased projectile velocity;
  • Devastator: damage increased to 160 (up from 156);
  • Cannon: new ammo capped at 40, piercing power to 750, BFE has auto-fire.

  • Hatchling Antaresian Spider: Health set at 5; (1HKO with bullets)
  • Major Bio-Mechanoids: Health set at 730, enabled piercing;
  • Technopolyp: Disabled piercing, the boss version has 50% resistance against all ammo types except rockets.
DISCLAIMER: The mod changes the stat pages for the aforemention entities: other mods that affect the same entites will conflict



Mod variants
This mod has a variant with SS4 key binding for the weapons. Check it out here -->
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2917842203



Mods suggestions
- Left-Side Handle HD Minigun by Soulmyr -->
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1081675739

- BFE Reanimation Pack by ChrysaLis and Bazar -->
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3028249327



Compatibility with my other mods
  • [BFE] Weapons Tweaks]: incompatible
  • [BFE] Shotgun no reload]: incompatible
  • [BFE] Shotgun no reload (SS4 binding)]: incompatible
  • [BFE] Cannon auto-fire]: it's already included
  • [BFE] Cannon auto-fire (SS4 binding)]: incompatible
  • [BFE] SS4 binding: incompatible
  • [BFE] C4 (SS4 binding): incompatible
  • [BFE] Sniper Rework (SS4 binding): incompatible
  • [HD] Sniper Rework (SS4 binding): incompatible



Special thanks
  • MattStarChief - For all the help with the editor
  • steak jacobs - For testing and ideas
  • M1l1tarist - For the tips on scatter parameters
13 Comments
Gusλλλλλλ 26 Feb @ 12:44pm 
The load order for these workshop mods is newer mods (higher ID) overwrite older mods (lower ID) and there is no way to change it. This mod released in 16 Apr, 2022 will be overwritten by BFE Reanimation (it includes weapon .ep files) which was released in 30 Aug, 2023, which itself will be overwritten by BFE Tweaks which released in 22 Dec, 2023. Only way to fix it is to move files you need into the newer mod archives.
LexMental 23 Feb @ 6:35am 
I used just the reanimation, no other weapon parameters as far as i recall, your other rebalance mod works though, the bfe one
SeriousAmaro  [author] 16 Feb @ 3:17am 
Mmh tested with no other mods? I'll look into it when I got time
LexMental 15 Feb @ 12:50pm 
Seems like it aint working
SeriousAmaro  [author] 17 Jan, 2023 @ 10:09am 
@DragOn ASAP
Drag0n 14 Jan, 2023 @ 4:09pm 
These are all cool changes, but could you upload the BFE cannon autofire as a separate, stand alone workshop item? Believe it or not nobody has done that yet.
SeriousAmaro  [author] 20 May, 2022 @ 10:38am 
Yes, it does affect gameplay... still not sure where's the issue though; this is a mod after all, and most of them affect gameplay as well
Milansta 20 May, 2022 @ 9:03am 
But wouldnt that make new balance issues , like affect the gameplay with monsters and basically make it easier?i dobunderstand some weapons got nerfed but majority just got buffed
SeriousAmaro  [author] 20 May, 2022 @ 5:24am 
...upgrading Fusion Weapons?
Milansta 19 May, 2022 @ 3:09pm 
whats the purpose of this mod?