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1) The target is shown even when the enemy has his weapon down, he only needs to turn his head towards the player.
2) The target is determined even for units that do not have optics at all, for example, only a fucking kolmatr.
3) The goal is determined behind the obstacles, the buildings are trees. And this is the most unacceptable.
4) in fact, all sights should be determined even by friendly units in the same way, but now only enemies are visible.
Can you fix it?