Democracy 4

Democracy 4

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Useful Policies
   
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16 Apr, 2022 @ 7:31pm
18 Apr, 2022 @ 11:47pm
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Useful Policies

Description
A set of useful policies for a variety of purposes. This is a mod I am making to learn the tools. It includes policies to deal with a very wide range of activities from cyber security to air filtration or debt relief. With a few silly policies for spice.
12 Comments
fluffy 30 Jan, 2023 @ 6:31am 
Oh ! Interesting ! Can you make a list of these useful policies in description before we download the mod please ? :D
The Secret Link 27 Nov, 2022 @ 12:38pm 
Not sure if it's possible, but any way you could add policies for green air travel? Similar to how the game already gives the option to move from gas-powered vehicles to electric. There are technologies irl that provide options for green aviation.
Nuke 17 Apr, 2022 @ 6:26pm 
I find it pretty funny that a lot of top mods for this game are actually accidental releases. Pretty good for a prototype really, and it's sorta obvious by the lack of icons too.
Azrael Archontus  [author] 17 Apr, 2022 @ 6:22pm 
Human sacrifice was made for my SO as a joke, but the idea is you are sacrificing people to the machine gods for increased productivity. I will probably make a separate mod dedicated to cults later but atm I want to get my dystopia mod working. This most is just to test things and learn the tools.
Azrael Archontus  [author] 17 Apr, 2022 @ 6:20pm 
I should point out a lot of the policies have situations tied to them so that I could get more interesting compound effects. Took me a while since the in game editor likes to crash on me. So its kind of a work around for some things. A lot of the 0 PP things are only 0 PP for testing atm since I just want to make sure they are working properly and dont crash things.
Azrael Archontus  [author] 17 Apr, 2022 @ 6:14pm 
Sorry still a work in progress didn't mean to make it public yet XD mb just experimenting with things atm.
Nuke 17 Apr, 2022 @ 6:11pm 
Law and Order:
Agency of Digital Security: Improve your infrastructure, end cybercrime, and spend a ton of money for the low low cost of 0 PP!
Improved Police Training: A bit too money-costly actually, but 10 PP cost. Reduces crime and racial tension, improving equality
Under transport:
Infrastructure Modernization and Improvement: 0 PP, +GDP, +CO2, +Prod, -Traffic, +Motorists, costs a lot of money
Green Roads: 24PP, +GDP, cheaper financially for some reason, -CO2, -Traff, -Unemployment
Teleportation Research: 30PP, outrageous financial cost dwarfing all other policies, worsens skills shortage and is not very popular, but reduces unemployment and improves technology
Nuke 17 Apr, 2022 @ 6:11pm 
Under public services:
Propaganda, Air Filtration, Additional Gov't Education (improves cabinet efficacy)
Teachers Deserve Better, OP because it's overwhelmingly supported with medium PP costs and not-extreme cash costs
Mental Health Outrage, focused on alcohol & tobacco, but not illegal drugs, even more OP with more popularity and cash cost but can reduce excise tax revenue
And Term Limit Expansion--still not sure what this means but it increases corruption and also your term?
Nuke 17 Apr, 2022 @ 6:11pm 
Under economy, there's digital infrastructure, corporate wage incentives, and government investment--the last of which is a decently profitable policy which can pay for digital infrastructure.
Taxes include National Debt Tax, intended to fund debt repayment, as well as progressive tax and govt debt relief (inflation tax) -- again the debt relief tax, despite unpopularity, is OP simply because it carries no cost in PP
Nuke 17 Apr, 2022 @ 6:11pm 
However, they're also in other categories.
"Invest in national wellbeing.", which is a generic spending policy
Weather machine, another global warming ish policy
Joywire, a policy with a PP cost so outrageously high I'm not sure if I could glitch it that high with mods unless I bring out the cheat ones with a very high cost (another problem with the mod: almost everything has a cost that's around 75% of the default US "income tax" policy revenue)
Human sacrifice, another lolworthy policy but more grim in tone, with the same 100 PP cost but it's cheap financially and improves your economy for some reason