Project Zomboid

Project Zomboid

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Susceptible Trait - Airborne Infection
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956.645 KB
17 Apr, 2022 @ 1:16am
15 Mar, 2023 @ 3:52pm
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Susceptible Trait - Airborne Infection

Description
Special thanks to Werlias for the amazing video!

DISCLAIMER: The original concept was created by Spyjack!

Credit to PoleKasanya for the art!

======================================================



Have you ever wanted to be one of the non-immune mentioned in the TV & radio?

Have you ever wanted to live in true fear of the Knox Infection?

Have you ever wanted the true hardcore apocalyptic experience?

Have you ever wanted to subject yourself to punishment for seemingly no reason?

Well now you can!

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======================================================

Our characters within the Project Zomboid lore are lucky enough to be naturally immune to the airbourne strain of the Knox Infection.

This hardcore mod adds a negative trait that allows you to play as a character who was not so fortunate.

How does this mod work?
This mod adds the trait "Susceptible" as a negative trait for +11 points.

With the Susceptible trait, your character is at risk of contracting the airborne Knox Infection when near zombies. While getting close to a single zombie will not necessarily instantly render you infected, there will always be a chance! Naturally, the more zombies there are and the closer you get, the greater the risk!
(Zombie corpses do not count)

To survive you'll have to mask up!
You can prevent infection from the airborne virus by wearing masks, certain headgear, or hazmat suits!

Masks will degrade over time when worn- this is due to the number of potentially infected particulates dirtying and clogging the materials until they're rendered useless. This means that the more dangerous the air, the faster your mask will degrade.

"Resilient" and "Prone to illness" will also have an effect on the distance and chance of infection. Rumors also say that one time, a 'Lucky' individual got a face full of the virus, yet nothing happened. Unfortunately, he died he next day, so we couldn't confirm.

What masks/headgear can protect me?
Masks/headgear will protect you from getting infected when close to zombies.

For gameplay variety, we've added masks and headgear that may not necessarily be considered "air filtering". If this bothers you, roleplay that your character has a mask underneath their headgear to act as a filter.

Masks have varying degradation rates, becoming worthless when they reach 0 condition! Luckily, the degradation rates of the higher quality masks will take a long time if you avoid hordes!

Tiers are based on how long it takes for it to reach condition 0. No matter what the condition (unless 0), it will protect you.

E.g. A gas mask or a bandana both provide 100% protection, unless their condition reaches 0- then they stop working.

Fully repaired cars will also protect you. Should the windows break, you'll be in trouble!

Protection Level 6 = Most durable protective equipment (Will take longer to reach 0 condition).

Protection Level 1 = Least durable protective equipment (Will reach 0 condition quickest).

NOTE: Cloth masks are safe only up to 3 zeds. 4 zeds or more can cause infection!



You can craft a cloth face mask at the start. Use this to your advantage, but beware! It may struggle to keep you safe if the air is too polluted!

REMEMBER: Bandana facemasks will not protect you from full hordes, only a few zombies!

Any masks from mods you'd like included? Let us know!

How can I repair masks?

As masks will degrade it's important to make sure they're maintained. This can be done by certain items depending on the headgear/mask.



Note: Don't use bleach on a mask you're wearing!

Filters & items can be looted, as well as on special masked zombies that you may encounter.

How does the Mask UI work?
The Mask UI displays the condition of your mask.

The colour of the circle around the mask shows how close the mask is to failing. If it's turning red, then it's about to fail and you should get away from zombies!

You can also move the UI position on your screen if it is conflicting with other mods.

IF AN ITEM ISN'T SHOWN IN THE MASK UI, THEN IT WON'T PROTECT YOU

Additional Mod Features:
  • You can gain Stress from encountering zombies. This depends on mask quality, mask condition and no. of zombies present.

  • You cannot eat in "unsafe areas". When safe, upon eating actions you will automatically unequip & reequip your mask after eating.
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Mod Compatability:
Items from the following mods are taken into account:
  • AuthenticZ
  • Better Masks
  • Brita's Armour Pack
  • Dive's Armour Pack
  • HEADGEAR
  • Paw Low
  • Project Fallout: Legionary & Ranger Armors
  • Project Fallout: Scientific Armoury
  • REMod
  • Scrap Armour
  • Shark's Law Enforcement Overhaul
  • Shark's (and Peach's) Military Uniform Improvements
  • STALKER - Armor Pack
  • Swat and Riot Pack
  • They Knew
  • Undead Survivor
  • Working Masks
  • Commonwealth Armor Pack
  • CRM Armor
  • Slyy's Attire
  • AsuraChi
  • KP Armor
  • ODST
  • Space Marine Armor
  • Insurgent
  • Also compatible with Antibodies.

    IF IT ISN'T SHOWN IN THE MASK UI, THEN IT WON'T PROTECT YOU

    General rule: Only items that cover the user's face or mouth + nose give protection. Anything else will most likely cause infection!

    ======================================================

    Top tips & warnings:
    • You won't spawn with a mask, for added unprepared realism! Either craft a face mask or hide in fear like a true survivor!

    • The number of zombies present will change how fast your mask degrades. Try stay clear of hordes if unprepared!

    • Be careful to not fall over and drop your mask, it could mean your death if in the wrong circumstance!

    ======================================================
    Works in:
  • Singleplayer
  • Local Co-op
  • Multiplayer

    Supports:[/b[
  • Spanish - Credit to CarlosRojasCu
  • Brazillian Portugese - Credit to Polaris
  • Russian - Credit to BUGS
    ======================================================

    Other Mods That Work Great With Ours!




    ======================================================
    Enjoy our mods? Consider buying us a coffee! :D

    Mr Sunshine :D
    [ko-fi.com]

    Notloc :)
    [ko-fi.com]

    Workshop ID: 2795677303
    Mod ID: Susceptible
Popular Discussions View All (5)
114
6 Apr, 2024 @ 2:01pm
Bug Reports
Mr Sunshine
103
14 Feb @ 8:42am
Suggestions or Improvements?
Mr Sunshine
41
28 Feb @ 11:57pm
Request mod items to be added
Mr Sunshine
1,019 Comments
Pvt. Medic Kat 18 Jun @ 1:18am 
Ive run into a problem; out of no were the gas mask ive been useing now longer shows up in the gas mask icon, even when worn. other gas masks that did work also dont work now, and now i cant explore becuase ive almost been infected twice already. any ideas what i could do?
FG 4 Jun @ 6:38am 
@ammonius @I-Have-This-Ability @Rick_Revolver_

I fixed this mod to work on build 42! :spiffo:

[B42]Susceptible Trait - Airborne Infection
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3493150396

If there's a problem, I'll delete it :)
Raiyuza 3 Jun @ 6:28am 
Bounty has been claimed.
ammonius 30 May @ 12:06am 
Hey Mr(or Mrs) FG, this city needs a new hero. Share with people version 42 please. If it is possible
saqwochi 29 May @ 10:27pm 
best mod ever, i love it sm:pillow:
I-Have-This-Ability 28 May @ 8:42pm 
Is there a version of this compatible for B42 that includes with the filter mod?
Rick_Revolver_ 28 May @ 2:30pm 
@FG if you've made it so this works on 42, I've sent you a friend request! i'd love to have the mod if possible!
FG 28 May @ 9:19am 
I will give it to you. It works on build 42.
FG 28 May @ 9:14am 
@Raiyuza Would you like to add me as a friend?
Raiyuza 26 May @ 5:55pm 
You know what, i'll post 100$ bounty if you get this mod working, within 14 days.

If you guys update this mod, ill donate 100$