Total War: WARHAMMER III

Total War: WARHAMMER III

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慈父的爱——纳垢单位和技能增强(Grandfather's Love———Full Enhancement of Nurgle Units and Skills)
   
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17 Apr, 2022 @ 3:56am
13 Jul @ 3:32am
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慈父的爱——纳垢单位和技能增强(Grandfather's Love———Full Enhancement of Nurgle Units and Skills)

In 1 collection by shadow521
Nurgle Mods
7 items
Description
纳垢大量单位和技能增强,重点解决纳垢依赖小树林和反大难的问题
改动如下:
1、给所有的纳垢肥仔(纳垢兽,大不净者,神尊大不净者)+15%-25%远抗,肿胀肥尸被动效果提升至15%;
2、尾痕粘液现在能减速20%并且减7近攻,且为上述肥仔天生获得;
3、纳垢兽现在能进行碰撞攻击,并且蟾蜍龙获得狂暴与精力充沛;
4、苍蝇骑士(不带死者首级)、蛤蟆骑士和纳垢遗弃获得35格挡的木盾一个;
5、苍蝇骑士(不带死者首级)提升血量和护甲;
6、亡者首级弹药伤害提升,添加爆炸能力与爆炸伤害,添加反大加成,接触效果改为毒风;
7、 魔魂者的弹药爆炸范围增加,且添加反步伤害和掠过单位腐蚀效果;
8、纳垢兽、魔魂者、蛤蟆与蛤蟆骑士近战也获得了反步加成;
9、纳垢遗弃者和混沌卵获得重生,纳垢持盾神选与纳垢混沌卵获得反大加成及防御所有冲锋;
10、库嘎斯、大不净者及神尊大不净者获得抵御冲锋与反大加成,并且难以被击倒;
11、库嘎斯、记瘟官和塔姆尔可汗个人技能增强,获得新效果;
12、基础军队技能持续时间延长约75%并且添加新效果;
13、所有纳垢英雄和领主天生自带引发恐惧;
14、蝇云和苍蝇愁云现在增加14近防,7秒初始和近战充能;
15、部分纳垢混沌单位获得反大或反步加成,以匹配他们的武器;
16、混沌光环增加的远抗提升至15%;
17、纳垢神龛光环最大回血变为0.2%最大生命值;
18、纳垢遗弃者和蛤蟆骑士的精英版分别获得恐怖重生和体力充沛,腐烂瘴气激活时每秒治疗0.2%最大生命值;腐尸蝇群现在造成-7近攻,半径从35变为50;调整精英版大不净者的碰撞半径使其与普通版本一致(2.5);
19、库嘎斯、记瘟官和塔姆尔可汗的派系效果与领主效果提升;
20、修正了部分纳垢兵种归类的bug;
21、所有纳垢的传播技能的半径提升至50米 并且可以传播到最多7个单位(原来是5个);
22、枯萎蜂群和致命传染可以减近攻使用并且能让敌人癫狂;
23、纳垢领主红线技能增强;
24、魔法之风高的时候纳垢单位的近防提升为10%(原来是5%);
25、纳垢的强行军姿态现在免疫地形损耗;
26、衰朽典范现在对七种属性生效并且数值变为10%;
27、为纳垢专属装备添加新技能。

本mod兼容一切,亲测有效。

A large number of nurgle units and skills have been enhanced, focusing on solving the problem of dependence on small forests and anti-large difficulties
The changes are as follows:
1. Give all the fat boys (nurgle beasts, exalted great unclean ones and great unclean ones) + 15%-25% remote resistance, while the passive effect of Bloated Carcass is increased to 15%;
2. The slime tail now decreases speed for 20% and -7 melee defense instead of -5, which is born for the above-mentioned fat boys;
3. Beast of Nurgle now has collision attacks while Toad dragon has frenzy with perfect vigour;
4. Each one of plague drones(without death's head), pox riders and nurgle forsaken receives a 35 block wooden shield;
5. The health and armor of plague drones(without death's head) is increased;
6. The damage of the death's head is increased with explosive ability and anti-large bonus while the contact effect is replaced by poisoned wind;
7. The explosion range for the soul grinder is increased with anti-infantry bonus and overhead corrosion effect;
8. The beast of nurgle, soul grinder, toads and pox riders's weapon also get anti-infantry bonus;
9. The forsaken and spawns of nurgle get regeneration while nurgle chosen with shield and the spawns of nurgle get the anti-large bonus and charge-defence;
10. Kugath, exalted great unclean ones and great unclean ones gain charge-defence and anti-large bonus, and become very hard to be knocked down;
11. Enhance some personal skills of Kugath ,Epidemius and Tamurkhan with new effects;
12. Increase the duration of basic army abilities by about 75% with new effects;
13. All of the Nurgle heroes and lords are born with "causes fear";
14. Cloud of flies and Flies gloom now increase melee defence by 14 with 7s initial and melee recharge;
15. Some of the nurgle-chaos units gain anti-large or anti-infantry bonus to match their weapons;
16. Chaos aura now provide 15% missile resistance instead of 10%;
17. Nurgle shrine's aura now heals up to 0.2% max health;
18. The forsaken ror get horrible regeneration while the pox rider ror get perfect vigour, also, miasma of rot now heals 0.2% max health per second when active;swarm of flies now causes -7 melee attack with radius changing from 35 to 50; adjust the collision radius of elite great unclean ones to be consistent with the normal version(2.5);
19. Enhance the faction effect and lord effect of Kugath, Epidemius and Tamurkhan;
20. Fix the issues that some Nurgle unit_sets do not include correct units;
21. All of the spreading radius for Nurgle skills are increased to 50 meters while they can spread up to 7 targets instead of 5;
22. Blight Swarm and Virulent Contagion can now reduce melee attack and make enemies rampage;
23. Enhance the red skills for Nurgle's lords;
24. Nurgle units gain 10% melee defence instead of 5% with high value of magic wind;
25. Nurgle armies gain immunity to campaign attrition when using forced march stance;
26. Paraon of Decay now effect seven stats while the value is increased to 10%;
27. Add new skills for all Nurgle exclusive equipment.

This mod is compatible with everything. It works well by my tests! XD
80 Comments
shadow521  [author] 11 Jul @ 10:03pm 
@Minato 改成带碰撞攻击的战车设定了 远程跑兵交给魔魂者了:steamhappy:
shadow521  [author] 11 Jul @ 10:02pm 
@伯乐看了也夸好马 改了纳垢的数值的话会有冲突 加载在上面的会覆盖下面
伯乐看了也夸好马 27 Jun @ 9:30pm 
和r大这种大修mod,改变兵种数值的也兼容吗
shadow521  [author] 27 Jun @ 6:52am 
魔魂者远程削弱了:steamhappy: @Mr.diedsheep
Mr.diedsheep 1 Mar @ 10:24am 
这磨魂者有点太吊了。。
zyts 15 Feb @ 10:36pm 
混沌领主和恶魔亲王的红线是不是和原版一样啊,相比于神尊大不净者的红线差很多,能增强下么
Nukular Power 1 Feb @ 12:56am 
very nice changes imo, great improvements
Minato 6 Jan @ 7:40am 
大佬:steambored:能把蟾蜍龙做成巨兽炮兵吗,远程武器照搬喷吐技能,单发,少量弹药。原版定位太吉祥物了
瓜皮二娃 14 Dec, 2024 @ 7:43am 
有了 谢谢大佬 大佬辛苦了 万分感谢:steammocking:
shadow521  [author] 14 Dec, 2024 @ 5:41am 
@瓜皮二娃 :steamfacepalm: 改了下 我看是可以了,ca总是漏了遗弃者精英版。。