Arma 3
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Star Wars Fortress - Communications V2
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
Updated
466.083 KB
18 Apr, 2022 @ 8:39am
18 Apr, 2022 @ 9:25am
3 Change Notes ( view )

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Star Wars Fortress - Communications V2

Description
This is a CIS fortress for communications

This variant is made with communications in mind.

This composition has been made for the community to use. You can modify, add or remove assets from this composition as you wish. Just credit myself for creating this composition.

The composition has been "optimized" by making all objects without interactions and moveable parts either simple objects or the object has its simulation turned off. All objects have damage disabled with the exception of the vehicles.

The composition has a count of 544 objects.

Mods that were used to create this composition are:
Operation: Trebuchet
Legion Studios - Base
Just like The Simulations - The Great War
Kobra Mod Pack - Main
3AS (Beta)
3AS Terrains (Beta)
CUP - Core

When placing down the composition make sure to toggle the Vertical mode so the objects don't spawn in the wrong positions. And use the rotation widget to rotate the checkpoint.

If you wish to remove Legion studios Base, Operation: Trebuchet or 3AS, you are going to break the composition in a big way.

Want to see the other two versions? Take a look here:
The Normal variant: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2796377649
The Vehicle variant: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2796386262

Known issues
Interactions on the doors/gates are wonky. This is unforately due to 3AS. some of the interactions are hard to reach but it works. You also have alternative ways of entering the fortress, for example through the broken walls.

If you find issues, or you have comments. Please drop them below so I can fix the composition.

Hope you enjoy the composition!

Want an easier way of getting in touch with me?
Join me now in Discord!
https://discord.gg/R7zeEMFkfN