Empyrion - Galactic Survival

Empyrion - Galactic Survival

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C15-T2+ Wanderer RE
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
55.020 KB
18 Apr, 2022 @ 7:13pm
20 Feb, 2024 @ 8:05pm
4 Change Notes ( view )

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C15-T2+ Wanderer RE

Description
Summary: Extremely expandable compact Tier 2-4 Multi-Role CV. Intended as an early-game mobile base, exploration, and mining ship which starts out capable of holding its own against light drone attacks, and becomes a small to medium CV/POI killer once fully upgraded. Starts out very sluggish, but becomes very agile once you upgrade the thrusters to Advanced thrusters. Acquire CPU extenders, and you can upgrade to about 1.5 mil CPU, featuring Advanced versions of Shields, Warp, Generators, and Thrusters. Inspired by ArtemisRogue's ship designs such as The Dauntless, but scaled way down so you can get into it very early on and increase its lethality as you go.

ONLY FOR USE WITH REFORGED MOD

Additional Notes:
- Extremely compact and agile for its hauling capacity
- Starts out with Medium Thrusters to reduce resource requirement
- Once upgraded, design maximizes maneuverability and offers significant forward armor
- Well thought-out mix of Hardened and Xeno Steel provides maximal protection at a very low weight
- At least 2 blocks thick protecting critical systems, 4-5 on front
- Starts just over T2, upgradeable to almost T4 max
- Space reserved for 6 manual-fire weapons and at least 8 turrets, but plenty of room to cram in more as needed
- Remove block marked with G on top or bottom for upgrading generators
- Spartan interior includes all the bare necessities while minimizing resource cost
- "LGearDown" and "LGearUp" Signal group provided for retracting bottom turrets when landed
- Ramp-side Sentry gun activates automatically when landed


Specifications:
Ship Type: CV
Size Class: [1.58] 1
CPU Tier: 2 (405,810 / 400,000) (upgrade to ~1.5M)
Max E: 30 kW (upgrade to 95 kW)
Landed / Hover E: ~673W / 4.33 kW
Dimensions (WDH): 46x68x26m (23x34x13b)
Dry Mass: 3.12 kt

Block Count: 2,304
Device Count: 221
Triangle Count: 7,856
Cargo Volume: 309.5k Harvest, 220.5k Ammo
Combat: 113 / 468
Infantry: 12 / 1

Light Count: 8
Fridges: 1
Oxygen Tanks: 2 (Large)
Fuel Tanks: 3 (Large)
Oxygen Stations: 1
Medic Stations: Biochamber Only
Armor Lockers: 1
Clone Chamber: Yes
Hull Shield: Compact (upgrade to advanced)
RCS: 0
Wireless Connection Blocks: 1

Weapons/Tools: 4 x Minigun Turret, 1 x Sentry Gun (Upgrade to add 2+ Manual-fire guns 4+ more turrets)

Yaw / Pitch / Roll: 25 / 22 / 31
Acceleration @ 0.83g: F / B / U / D / L / R: 9 / 15 / 5 / 19 / 12 / 12
Cargo Lift @ 0.96g: 3.29 kt
Drag / Lift: 3.0 / 90.5/t @ 1.1 kg/m^3

NOTE: Thrust stats (and resource cost) increase SIGNIFICANTLY with thruster + CPU upgrades

Materials:
15,242 Carbon, 8,663 Silicon,
8,702 Iron, 6,820 Titanium
5,126 Copper, 5,448 Xenomaterial
2,572 Neodymium, 2,465 Sathium,
1,356 Cobalt, 8 Wood
65 Erestrum, 65 Zascosium,
0 Pentaxid,
0 Large Bridge, 0 Large Matrix,
0 Alien Crew, 0 Human Crew


Production Time: 7h 44m