Total War: WARHAMMER III

Total War: WARHAMMER III

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Reduced Soldier Losses from Colonizing Ruins
   
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119.791 KB
21 Apr, 2022 @ 4:33pm
14 Apr, 2023 @ 5:46pm
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Reduced Soldier Losses from Colonizing Ruins

Description
This mod vignette reduces soldier losses by colonizing ruins from 75% to 25% losses.

This quality of life improvement makes the troop losses from colonization acceptable, but keeps a strategic value in not doing so as well.

This modification feels especially helpful when playing Miao Ying but is available for all factions user and AI.


This mod wouldn't exist if it wasn't for assistance provided from folks at the Modding Den[discord.gg]. Special thanks to Norse who produced the original Remove unit loss from colonizing ruins mod for Warhammer 2.


Hope you folks like it! Let me know what you think in the comments below.
9 Comments
Lobuno 20 Oct, 2022 @ 9:17am 
Using this mod will enforce the old (before v2.2) behaviour for both the player and AI??
Bastilean  [author] 18 Oct, 2022 @ 5:02pm 
Oh thanks for pointing that out. Yeah, vigor kind of makes sense because the army built all the new buildings... I am glad CA's addressing this even if it's not the same way.
Solaire 18 Oct, 2022 @ 4:57pm 
With the new patch now you just take a vigor penalty instead of losing numbers to replenish. Not sure how I feel about this change so nice to see this still around.
Chinag 18 Oct, 2022 @ 2:34pm 
God speed
Mr. Tea 24 Aug, 2022 @ 6:52am 
Is there a version that totally turns off colonization penalty?
SelectiveSocietalSanity 17 May, 2022 @ 10:11am 
Will this mod be updated with the latest patch?
Ciaphas Cain 28 Apr, 2022 @ 5:54pm 
I can understand the idea of it, but no way would an army just drop weapons and start farming lol...such a high figure!!
Bastilean  [author] 28 Apr, 2022 @ 11:09am 
Yeah, the vanilla values are just silly... 75% army loss. Oof.
Ciaphas Cain 28 Apr, 2022 @ 11:05am 
ooooh you beast! I was just about to upload mine to the workshop haha