Total War: WARHAMMER III

Total War: WARHAMMER III

123 ratings
Settlements Start at Tier IV
   
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Tags: mod
File Size
Posted
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156.448 KB
24 Apr, 2022 @ 9:57am
22 Sep, 2022 @ 4:02am
5 Change Notes ( view )

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Settlements Start at Tier IV

Description
This mod makes every settlement on the map start at tier 4, with all secondary buildings upgraded to max level. It also gives a bit of bonus income, scaled by difficulty, to both the player and the AI to allow them to make use of all these slots.

This effectively lets you skip a lot of the early part of the game to immediately begin recruiting most units.

I wouldn't recommend playing as Daniel with this enabled, unless you like pain.

Credit to Rob for the mod image.
58 Comments
snek 28 Feb @ 3:13pm 
Hello would this work with reduced ai income and mods like hecleas ai overhaul and deep ai?
bubblekam 20 Aug, 2024 @ 1:40am 
Mod still works wonderfully. Works with the Old World Campaign. note - sigmar's heirs will cap altdorf at lvl 2
Bone daddy. Ainz Ooal Gown 5 Aug, 2024 @ 10:27am 
Update?
Smalec 4 Jun, 2024 @ 11:50am 
update please
Bump for ToD update. Love this mod and include it in 05% of my playthroughs. Sad to see i cannot use it
julian.walzl93 22 Apr, 2024 @ 2:40am 
update for throne of decay?
Bone daddy. Ainz Ooal Gown 17 Dec, 2023 @ 4:03pm 
update?
Democracy manifest 29 Nov, 2023 @ 1:02am 
Is it normal that AI's settlements get downgraded after several turns? BTY cool mod.
Menumorut 16 Oct, 2023 @ 6:34am 
How can you call yourself drunk if you do cool stuff like this? Ty
Lycia Pintella 23 May, 2023 @ 12:25am 
I used their template to write a mod and it was still working fine a few weeks ago, you should be good.