tModLoader

tModLoader

118 ratings
ProvEdition (A Soundtrack Mod)
4
4
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod Features: Audio Tweaks
Mod Side: Client
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
994.889 MB
24 Apr, 2022 @ 1:25pm
22 Jan @ 12:51pm
25 Change Notes ( view )

Subscribe to download
ProvEdition (A Soundtrack Mod)

Description
ProvEdition is a custom Terraria soundtrack. From your first day in the forest to your final battle with the Moon Lord and the ending Credits, this soundtrack spans across the entirety of your Terraria adventure. You can find all-new themes for bosses, biomes, events, and even your own towns! Gear up, grab your headphones and dive into a whole new atmosphere of weird and wonderful songs, hand-crafted by ProduceVGM.

Want to listen to the soundtrack elsewhere? Every theme in ProvEdition can be found online at ProduceVGM's YouTube channel or SoundCloud page. Please consider subscribing/following if you enjoy my soundtrack! Any support is much appreciated. (Now also on streaming services like Spotify & YouTube Music!)

Main Features:
• A total of 72 brand-new music tracks for every boss, biome and event that Terraria has to offer. Every boss now has its own unique theme!
• A mod configuration tool that allows you to toggle on/off the music that you want to hear from the mod. It currently has options for: Biome Music, Event Music, Boss Music, & Town Music.
• Cross-mod compatibility with Music Display.
• Unlockable main-menu themes via ingame progression.

Upcoming Features:
• REMAKES of the Destroyer's theme & Skeletron Prime's theme.
• ProvEdition music boxes.
• A town NPC who will sell the ProvEdition music boxes.

-- Mod Credits --
• ProduceVGM (Music & Project Creator)
• Lion8Cake (Main Coder)
• rocketlauncher269 (Current Mod Icon Spriter)
• MountainyBear49 (Past Mod Icon Spriter)
• Yogu (Past Mod Icon Spriter)
• Mr. Sarge (Past Coder)
• Penumbral (Past Code Assistance)
• ENNWAY (Past Code Assistance)
• BlazenBreaker (Past Code Assistance)

----v1.3.4.1 CHANGELOGS----
• Added bonus theme 'PRISMA' by popular demand to play during the Daytime/Enraged Empress of Light battle.
• Introduced a new, reconstructed version of 'Angel Ballad' (Space theme) with small additions and better mixing so that it is more audible.

----v1.3.4 CHANGELOGS----
• Added new theme 'The Trail of Silver Stardust' to play in the Snow biome at night.
• Fixed 'Opti-Kill' for HOPEFULLY the last time!!!

----v1.3.3.21 CHANGELOGS----
• Replaced the main menu theme 'Fresh Slate' with the new theme 'Starting Point'.
• Moved 'Fresh Slate' to join the rest of the legacy themes.
• Removed the menu style unlock condition from killing Plantera, and 'Starting Point' is instead unlocked by default after installing the mod.
• The ProduceVGM hiatus begins. Thank you for all of the support on my music and this mod from 2020 to now, I hope to see you all again when I return!

----v1.3.3.1 CHANGELOGS----
• Fixed 'Opti-Kill', again.

----v1.3.3 CHANGELOGS (the 'Celebration' Update)----
• The mod is now CLIENTSIDE!
• Changed how the music code works, now when all configs are disabled the original Terraria music code now plays.
• Re-added the ProvEdition EXTRAS music: 'Mildly Lucid', 'Docile Droplets', 'Killer Robots', 'Celebrate & Unwind'.
• Added most of the ProvEdition LEGACY themes, but I won't tell you the *secret* way to find them...
• Added 'Night Terrors, Electronic Remix' as part of the same *secret*...
• ProvEdition's main menu styles are now UNLOCKABLE by defeating the Wall of Flesh, Plantera, and Golem.
• Removed all cosmetic changes on the main menu styles. They will be remade in better quality in a future update!
• Once a menu theme is unlocked, the full track will play a single time ingame.
• Fixed jungle music not persisting longer when going underground while it's playing.
• Fixed mod configs not saving if the game crashes.
• Fixed vanilla Terraria music playing when generating either a Remix or Celebration seed world.

----v1.3.2.1 CHANGELOGS----
• Added 2/5 of the ProvEdition encore themes.
• Replaced 'Bloodied Sun' (Crimson) with 'Vermillion Carcass'.
• Replaced 'Into the Heart' (Underground Crimson) with 'Gutspill'.

----v1.3.2 CHANGELOGS----
• Added compatibility with the Music Display mod.
• Happy 4th birthday to Terraria: ProvEdition!

----v1.3.1 CHANGELOGS----
• Added the Credits theme.
• Modified the Terraria credits to include names of people who have worked on or supported ProvEdition.
• Fixed a rendering issue with The Twins' theme.

----v1.3.0.4 CHANGELOGS----
• More modded music compatibility fixes.

----v1.3.0.3 CHANGELOGS----
• ProvEdition music now finally (HOPEFULLY) doesn't override other modded music.

----v1.3.0.2 CHANGELOGS----
• Fixed the Desert Night theme sometimes playing during daytime.
• Changed some song values so that they (hopefully) won't override modded music.

----v1.3.0.1 CHANGELOGS (the 'Endgame' Update)----
• Ported to v1.4.4!
• Renamed mod to: ProvEdition (A Soundtrack Mod)
• Rewrote the whole system for how songs play ingame so that it is near identical to how it works in basegame. (HUGE thanks to Lion8Cake for doing this!)
• Added MANY new themes ingame. These include:
>Desert Night
>Aether
>Old One's Army
>The Torch God
>The Twins (Remastered)
>Queen Slime (Remastered)
>Temple
>Martian Madness
>Lunar Pillars
>Moon Lord
>Moon Lord's Core
• Added a new custom main menu style, which uses ProvEdition's 'Endgame Interlude' theme.
• Removed unnecessary placeholder items/things in the mod files.
• Removed ProvEdition 'extras' themes. This was done because they were fairly hidden to begin with and took up unnecessary storage.
• Removed seasonal main menus, for a similar reason. They'll return for their respective seasons later this year.
• Improved the way that the Underground Ice and Underworld themes loop.
• Slightly updated the Hallow and Underground Hallow themes.
• Remade the Hardmode Interlude theme with new instrumentation and mixing.
• Fixed bugs where the Town themes wouldn't properly play depending on the amount of NPCs around.
• Added a new icon for the mod, sprited by Rocket.

----v1.2.3.2 CHANGELOGS----
• Added a config toggle for enabling/disabling the town themes.

----v1.2.3.1 CHANGELOGS (the 'Cleanup' Update)----
• Removed the mod's winter logo and branding. (The menu variants are still usable!)
• Added a day and night theme for towns.
• Made the mod's description better and clearer.

----v1.2.2.1 CHANGELOGS (the 'Holidays' Update)----
• Added themes for the Frost Legion and Frost Moon.
• Added a new theme for the Eater of Worlds.
• Added a new theme for the Goblin Army.
• Added MORE unused ProvEdition themes.
• Added a new custom main menu style for winter.

----v1.2.1.1 CHANGELOGS (the 'Halloween' Update)----
• New, remade themes have been added the the Corruption and Underground Corruption (Eater of Worlds coming soon!)
• Added a theme for Golem.
• Reworked the Meteorite's theme to be less intense.
• Added some unused ProvEdition themes, but I won't tell you how to find them :)
• Added a new custom main menu style for halloween.

----v1.2.0.1 CHANGELOGS (the 'Fine Tuning' Update)----
• Added a theme for the Main Menu.
• Added a theme for the Pumpkin Moon.
• Added 3 mod configuration toggles which allow for the enabling/disabling of custom biome music, event music, and boss music.
• Converted all MP3 audio files into OGG formats. This simply means that the songs will now loop more smoothly ingame!
• Adjusted volumes of songs that were previously too quiet or too loud.
• Gave a unique logo to ProvEdition menus.
• Removed Prov's Bottomless Beverage.

----v1.1.3 CHANGELOGS----
• Finally implemented themes for the Windy Day and Thunderstorm weather events.
Originally posted by tModLoader ProvEdition:
Developed By ProduceVGM & Lion8Cake
83 Comments
antoniotralalero 21 May @ 12:54am 
pongan la opcion de subir o bajar el volumen de la musica
ProduceVGM  [author] 9 Apr @ 1:38am 
@Catter the Walt there is a song for every boss in the game!
Catter the Walt 6 Apr @ 1:58pm 
is there new music for bosses like queen slime and plantera? (or bosses with already unique soundtrack.)
ProduceVGM  [author] 26 Feb @ 7:16am 
@darkgynozz thanks for bringing this to my attention, ill contact my coder and see if anything can be done :D
darkgynozz 25 Feb @ 2:51pm 
could you add compatibility with remnants? it works fine most of the time but essentially remnants add its own custom biomes that use vanilla tracks and they are not overridden by your mod as they are listed as a non vanilla biome.

After testing with the biome titles mod I found that those are:
-Giant Hive, which uses the underground jungle theme
-"Jungle Temple", which is different from and overrides vanillas "The Temple" for some reason, so even if you enter a vanilla world's jungle temple with remnants enabled the game recognizes it as the remnants "Jungle Temple" and plays the vanilla theme even with provedition enabled
-Pyramid, which also used the vanilla jungle temple theme
ProduceVGM  [author] 9 Feb @ 1:39pm 
youre the only person of hundreds of players to have complained abt this so, sorry. i wont
billyredhair 9 Feb @ 2:51am 
delta... this mod doesn't change some of the vanilla soundtrack, which means the vanilla soundtrack is super loud whenever it plays, and tons of modded soundtracks are usually the same volume as the vanilla ones, so those will all be louder too
My brother in christ. There is a volume slider, in the game. It is right there
billyredhair 29 Jan @ 2:15pm 
ADD A VOLUME CONFIG, PLEASE!!!!!!!!!!!!!!
Enigma 29 Dec, 2024 @ 9:56pm 
guys i recomend using the Biome Titles mod, this mod shows what biome you are, so the new musics of this mod will not confuse you:steamhappy: