Empyrion - Galactic Survival

Empyrion - Galactic Survival

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R111-4 Daunting
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
92.362 KB
25 Apr, 2022 @ 6:57pm
10 Mar, 2024 @ 9:43am
13 Change Notes ( view )

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R111-4 Daunting

Description
Summary: Minimalist T4 Blitz Destroyer inspired by The Dauntless by ArtemisRouge (here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2423906682 ), the first in a line of revolutionary low-CPU dreadnought killer ships that changed the game forever. Designed from the ground up for Reforged Eden v1.7, updated for RE v1.11.

This craft is designed for constant dodge-roll style combat at a distance of 500-800m from the target.

The design methodology is to maximize turret loadout and thrust performance at the very limits of 2.1M CPU, and to have some room for modest quantum/aux core upgrades. The majority of the thrusters are positioned in nacelles which are swept back in the rear, which provides great manueverability, allowing you to face toward the enemy, ensuring that your thickest armor sections face toward them at all times. As the critical systems and decoys are located in front of the bridge and near the bottom of the craft, your enemy's targeting turrets and thrusters should lead to the bulk of their weaponry missing you entirely when paired with the dodge-rolling tactic, other than weapons with an instantaneous projectile speed (positrons, modulated lasers, miniguns/cannons, etc). Core is located 2 blocks in front of the engineering section, so that if you get blasted through, your primary systems, CPU extenders, and storage should remain intact for later rescue (cored ships tend to despawn after a few hours hours in multiplayer).

Don't forget to customize your turret targeting and tune your roll speed down to about 55-65 based on cargo load and personal preference!

DESIGNED FOR USE WITH REFORGED EDEN v1.7, updated in v1.11

How it compares to The Dauntless:

- Slightly lower yaw, pitch, and ammo storage, but superior in pretty much every other way
- All storage and essential systems protected with at least a single layer of xeno, not just front and bottom
- Two large nacelles instead of four smaller ones
- Sentry gun and motion sensor for boarding ramp
- Slightly larger unarmored hangar
- Added armor locker, fridge, food processor, and medicine and armory boxes for your small arms/tools+ammo
- Added handy signal groups for easy toggling of turrets and guns

Upgrade advice: Easily accommodates 2 or 3 aux cores. After the first aux core, recommend to add 1 Shield Capacitor Bank in the hangar, another large generator in the engine room, turrets to the inside and outside of the nacelles, and more artillery and laser cannons to the inside the nacelles. For the 2nd aux core, recommend to add Infrared Modulated Laser Turrets and Cruise Missile Launchers, and perhaps Sentinel Flak or minigun to the rear of the nacelles for drone control.


ONLY FOR USE WITH REFORGED MOD

Specifications:
Ship Type: CV
Size Class: [2.00] 2
CPU Tier: 4 (2,08,1420 / 2,100,000)
Landed E /w shield: 2.75 kW
Atmo Hover E @1.0g: 7.87 kW
Dimensions (WDH): 54x100x34m (27x50x17b)
Dry Mass: 4.19 kt

Block Count: 3,144
Device Count: 168
Triangle Count: 14,526
Cargo Volume: 408k Cargo, 320k Harvest, 2 x 320k Ammo, 2 x 144k Ammo
Combat: 1129 / 1944
Infantry: 107/11

Light Count: 8
Fridges: 1
Oxygen Tanks: 4 (L)
Oxygen Stations: 1
Medic Stations: Biochamber Only
Armor Lockers: 1
Clone Chamber: Yes
Hull Shield: Advanced+4 caps + 4 chargers (15,100 HP)
RCS: 1
Wireless Connection Blocks: 1
Mobile Solar Panels: 0 (room for plenty on nacelles

Weapons/Tools: 6 x Missile Turret, 4 x Heavy Laser Turret, 4 x Minigun Turret, 2 x Positron Turret, 2 x Artillery Cannon, 2 x Laser Cannon, 5 x Sentry Gun
Suggested full ammo load:
800 x 375mm Shell, 400 x Mk240 Laser, 200 x Mk200 Laser, 32,000 x 5.8mm Round (Sentry), 32,000 x 15mm Round (Minigun) (74kL) = 934 t, 218,120 L

Yaw / Pitch / Roll: 46 / 76 / 104
Acceleration: F / B / U / D / L / R: 62 / 62 / 40 / 115 / 31 / 31
Cargo Lift @ 0.96g: 44.7 kt
Drag / Lift: 4.1 / 98.6 t

Materials:
24,936 Carbon, 12,294 Copper,
11,852 Silicon, 10,836 Iron,
8,568 Xenomaterial, 9,386 Neodymium,
7,680 Titanium Ingot, 6,666 Cobalt,
4,775 Erestrum, 4,775 Zascosium,
2,960 Sathium, 148 Elemental Pentaxid,
56 Large Bridge, 20 Large Matrix,
50 Platinum, 8 Wood,
6 Human Crew, 0 Alien Crew
0 Large Upg Kit, 0 Adv Upg Kit

Production Time: 13h 17m