Arma 3
38 ratings
Advanced Sling Loading Refactored
   
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Data Type: Mod
Mod Type: Helicopter
File Size
Posted
Updated
83.020 KB
26 Apr, 2022 @ 11:42am
28 Mar, 2024 @ 12:29pm
11 Change Notes ( view )

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Advanced Sling Loading Refactored

Description
Updated build of "Advanced Sling Loading" with keybindings and is signed.

Recent work had changed this into a client / server mod to enable the keybindings and correct a caching glitch.

From today on, it will need to be loaded on the clients and the server. I removed the push from server as that was causing erratic failures in multiplayer. This new approach should be much more consistent.

- ✓ refactor functions into client and server scripts using the CBA extended
event handlers. Mod will need to be plugged in to both the server and the
clients, but this should be cleaner for network activity and eliminate that
odd caching glitch
- ✓ Apply the multiple ropes fix
- ✓ Add the CBA keybindings to the client context

The default keybindings:

Deploy single rope
DOWN

Deploy double rope
Shift + DOWN

Deploy triple rope
Ctrl + DOWN

Retract rope (all)
UP

Extend rope (all)
RIGHT

Shorten rope (all)
LEFT

Release cargo (all)
Shift + Ctrl + LEFT
31 Comments
ICT 10 Jul @ 2:14am 
@Rockapes, no idea if the @ works here or not lmfao but i think the mod "sling load rigging" may help you achieve what you are after.
EricJ 20 Apr @ 2:12pm 
You can try and add sling load points to the wrecks and see if that will do it, but that would mean you would need the source model, and that'll probably be hard to get. It needs sling load points in order for the game to recognize that there are points. I don't know how you'd also configure the wreck (since it's generated as a separate object), but you can try with a mod you have access to.
Rockapes 10 Mar @ 9:55pm 
I would like to 2nd this request.

"any chance of adding sling loading wrecks to this?"
Nova 25 Feb @ 3:54pm 
any chance of adding sling loading wrecks to this?
K1NG_J3W 8 Feb @ 4:13am 
Hey, thanks for your work on this mod - is there a way to disable the sling load menu? Finding some players use this instead of the advanced sling loading
Mumus 15 Nov, 2024 @ 5:44am 
Can i disable the sling load menu on some helicopter?
leonardos1978 27 Jan, 2024 @ 1:14am 
Hi, after the next update, the permissions on RemoteExec stopped working, do you have any thoughts about this?
/*"ExileServer - Network message dispatch failed: Forbidden message name! Payload: [""umgsfquw"",""AdvancedSlingLoadingRemoteExecServer"",[[19ca2159600# 5821689: can_v2_f.p3d REMOTE],""ASLR_Hide_Object_Global"",false]]"
"ExileServer - Network message dispatch failed: Forbidden message name! Payload: [""umgsfquw"",""AdvancedSlingLoadingRemoteExecClient"",[[19c78ade040# 5818344: mbt_01_cannon_f.p3d REMOTE,2400],""ASLR_Rope_Set_Mass"",19c78ade040# 5818344: mbt_01_cannon_f.p3d REMOTE,true]]"*/
春日野穹 22 Nov, 2023 @ 2:21am 
How to use it?
sakaya0623 9 Sep, 2023 @ 10:48am 
cool
mwpowelllde 12 Aug, 2023 @ 3:29pm 
+1 multi ropes fixed, +1 keybindings ... -1 mixed feelings on the client server divide... that was a huge thing any of the 'Advanced' mods the fact can be loaded server side 'transparently' to any of the clients. that said, kudos the effort.