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Home Cookin/Dingo's Diner - Scenebuild (Crash Bandicoot 4)
   
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Universe: Original IP
Model
Models: Architecture
Tags: SFM
File Size
Posted
309.376 MB
26 Apr, 2022 @ 10:18pm
1 Change Note ( view )

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Home Cookin/Dingo's Diner - Scenebuild (Crash Bandicoot 4)

Description
Dingodile's level from Mosquito Marsh

PLEASE DO NOT ASK ME FOR REQEUSTS OR ASK WHAT I WILL PORT NEXT!

THIS IS NOT A MAP! It's a group of props meant to be fused together to build a scene

IMPORTANT
--------------
In order for the Props to Spawn correctly, spawn all of the parts you want, then bring up the pos for every RootTransform of the models and set them to 0, (use the "Zero" Slider in the menu)

LimeDreaming's Realistic Fog script was used for the screenshots

You are free to port this model to GMOD as long as you give credit.

Includes:
CJDucky\~crash4-iat\~levels\homecookin\homecookin-1.mdl
CJDucky\~crash4-iat\~levels\homecookin\homecookin-2.mdl
CJDucky\~crash4-iat\~levels\homecookin\homecookin-3.mdl
CJDucky\~crash4-iat\~levels\homecookin\homecookin-4.mdl
CJDucky\~crash4-iat\~levels\homecookin\homecookin-5.mdl
4 Comments
DaveMan1000 21 Apr, 2023 @ 12:30pm 
Any chance for this to be turned into a map?

All the models are overworking SFM.
76561198095779111 27 Apr, 2022 @ 7:32am 
Gotcha. :D
Commander J Ducky  [author] 27 Apr, 2022 @ 6:52am 
@Spyro The Dragon Flatvoid Dark version
76561198095779111 27 Apr, 2022 @ 3:55am 
What map you put that scenebuild in?