Arma 3
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M8 Light Armored Car (with M2)
   
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Data Type: Composition
Meta: Dependency
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3.244 KB
28 Apr, 2022 @ 12:04pm
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M8 Light Armored Car (with M2)

In 1 collection by Moloti
Moloti's Arma 3 Compositions
95 items
Description
Its an M8 Armored Car with an additional M2 HMG that follows the turret. That's it.

You need IFA3.
8 Comments
Kira 23 Dec, 2024 @ 6:11pm 
Dessert camo please?
DickLouden 31 Jul, 2022 @ 10:12pm 
Yeah, I'm just first dipping my toe into this sort of thing so everything more complicated than attachToRelative seems pretty daunting
Moloti  [author] 31 Jul, 2022 @ 8:58pm 
I'd check the Bohemia Interactive Community Wiki for something of the sort
Moloti  [author] 31 Jul, 2022 @ 8:58pm 
I wish I did. There might be a command that gives you the precise position of an object relative to a bone if attached but I have avoided those types of commands like the plague (I think its getPositionRelative or something along those lines).
DickLouden 31 Jul, 2022 @ 8:44pm 
I've been trying to mimic your method to attach weapons to the turrets of other vehicals but positioning them without attachToRelative is pretty tedious, do you have any tips or short cuts?
DickLouden 1 May, 2022 @ 7:19am 
Thank you!
Moloti  [author] 30 Apr, 2022 @ 6:53pm 
Its in the init of the MG but to keep it brief, you can't use AttachToRelative, you have to use AttachTo itself, offsets, and either "OtocVez" or "OtocVelitele"

https://community.bistudio.com/wiki/ArmA:_Armed_Assault:_Selection_Translations
https://community.bistudio.com/wiki/attachTo

those links should help
DickLouden 30 Apr, 2022 @ 2:48pm 
How do you get attachments to stick to the turret? I had tried just normal attachment on other times I was messing around and founf that the attached item sits still relative to the main body of the vehicle