Space Engineers

Space Engineers

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DP Industries - Cargo Handler
   
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Type: Blueprint
File Size
Posted
Updated
819.164 KB
30 Apr, 2022 @ 3:13pm
7 Jul, 2023 @ 2:30am
3 Change Notes ( view )
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DP Industries - Cargo Handler

Description
DP Industries presents the Dec Play's Industries Cargo Handler (DPICH).

The DPICH is a large grid double knuckle heavy lift crane capable of lifting just about anything you need to.

Running on a modified PARK script (thanks to u/MeriiFaerie on reddit), you are able to control the crane with W, A, S, D, Q, E, C, Spacebar and the mouse for much finer control over the crane. All of the controls the the arm and grab are displayed on the cockpit dashboard with a few more controls on the toolbar.

Head Up/Down: C/Space
Knuckle 1 Out/In: W/S
Knuckle 2: Out/In: A/D
Base Left/Left Rotate: Q/E
Connector Swivel Left/Right: Left/Right with mouse
Connector Hinge Out/In: Up/Down with mouse

If it doesn't move when pasted, make sure to "Convert to Ship"

Full extension enables a reach of 100m and a Safe Working Load of 1000 tonnes (1,000,000kg/1000Mg/163.9 African elephants).

There is a set of lights with maximum offset on the crane magnetic connector for fine tuned connections in conjunction with a camera

There is a battery inside the base so it will be fully operable when pasting in.

If you wish to adjust the speed of any of the controls then you must edit the values in the Custom Data of each piston/rotor/hinge and also alter the matching value in the Programming Block

This is a replacement for the existing crane which has been tidied up in the control menu (hidden blocks to not distract) )and some blocks have been changed, as has the paint skin as of the latest April 2022 update for the weldless skin.

You can either paste it onto an existing grid or build a grid off it. If the crane pedestal rotor does not rotate with Q/E then make sure that the crane is "converted to ship"
1 Comments
Stardust 3 May, 2022 @ 6:09am 
Noice! Could always use a cool crane!