VTOL VR

VTOL VR

286 ratings
Dynamic Rescue (Beta)
   
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14.168 MB
7 May, 2022 @ 2:45pm
7 May, 2022 @ 4:48pm
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Dynamic Rescue (Beta)

Description
Dynamic Rescue is a mission with a core persistent set of goals with dynamic emergent encounters to add replayability and keep the players on their toes. This mission is currently in Beta so expect bugs, balance issues and general scuff. If you have any issues with the mission please leave a comment here, or @KronaSamu on the official VTOL VR Discord.

The mission:
A war has broken out trapping an inland airbase behind a wall of now hostile forces. Your mission is to break them out by taking out all threats on this stretch of coast, except heavy enemy resistance.


This mission can be fought on two fronts, the carrier fleet is equipped with F/A-26Bs and F-45As. (Optional) The trapped forces have access to AV-42Cs and AH-94s. Both fronts will cooperate to take out threats in the way of the trapped forces evactionation.
Expect land, air and sea based threats in varying strength and capability, keep the carrier safe, and save our trapped forces!

Future Plans:
Polish the mission ending
Ensure a reasonable time balance on both fronts
Add more dynamic encounters
General mission balance
Multiple “paths” to victory
More consequential objectives
Diverging objective paths
5 Comments
Fragment 8 Jun, 2023 @ 5:42pm 
I love the concept of this but my CPU just can't handle hosting it, and I'm not sure who's could with the volume of enemy units. It's great fun so looking forward to an updated version very much :)
This Guy 10 Feb, 2023 @ 1:21am 
I love this type of scenario in maps, it tells you to work as a team or fail the mission. The way two teams are separated and need each other is great. I would say overall the mission is a 7/10 for me.
The take away from it is not many people have the heli-DLC which causes some of the objectives to fail if not timed right, because all you're left with is 2 AV pilots in stead of the 4 or so you should have.
Prancibald 17 May, 2022 @ 3:11pm 
Another thing I just remembered - the flight designations should be split between different airframes. Currently everyone south is one group, everyone north is November. It would be easier for communication/planning if you had Alpha - all F-45, Bravo F/A-26B, etc.
KronaSamu  [author] 16 May, 2022 @ 10:10pm 
A version 2 is being worked on, that seems to be an issue for a lot of people and is a priority and hopefully will be fully address for V2 thanks for the feedback!
Prancibald 16 May, 2022 @ 4:24pm 
I think this overloaded my PC. We played for about an hour and I got the "host routine quit" message and everyone disconnected.

Fun concept, I really liked it, but I think too many units spawned in at the same time. At one point people were reporting enemy aircraft lagging all over the place. Maybe slow down the pace somehow? I know the "Dynamic Liberation" by sypwn has an easy/medium/hard setting that determines how many units spawn in. Might be nice for the sake of stability.