Garry's Mod

Garry's Mod

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ggaming
Items (16)
[VManip] Vaulting
Created by datæ
Vault over things like Call of Duty or Battlefield. Hold forward while in the air and you will automatically climb or hop over obstacles. This is an improved version of an old addon. This version is predicted (no lag in multiplayer) and works better overal...
[VManip] Quick Grenades (HL2)
Created by datæ
Lets you cook and throw HL2 grenades without switching to them. Requires VManip To use, bind a key to +quicknade For example: bind g +quicknade sv_vmanip_grenadeinertia - 1 to take into account player velocity when throwing...
[VManip] Manual Pickup
Created by datæ
Adds picking stuff up manually, including base entities and any weapon Side note: The yellow halo effect is off by default. See below if you want to enable it Requires VManip sv_vmanip_pickups - 0 to disable the addon, 1 to enable it cl_vmanip_pickups_halo...
[VManip] Contextual Animations
Created by datæ
Adds flavor animations for some events. Requires VManip Use animation Swimming Choked by barnacle Hurt by explosion Voicechat animation (cl_vmanip_voicechat 0 to disable) ...
[VJ] WW2 SNPCs [CONTENT] - USSR
Created by Kroge
This is the content pack for the WW2 Eastern Front SNPCs ...
[VJ] WW2 SNPCs [CONTENT] - Germany
Created by Kroge
This is the content pack for the WW2 Eastern Front SNPCs ...
[VJ] WW2 Eastern Front SNPCs
Created by Kroge
WORLD WAR II - EASTERN FRONT SNPCs An all new WW2 SNPC pack with some fun times ahead! -New Left4Dead animations integrated and used by these SNPCs: +Wounding animations, staggering; rewards players/SNPCs for scoring a hit. Note: not every hit will stagger...
[ArcCW] Black Ops Pack
Created by Palindrone
"Gentlemen, at times like these our capacity to retaliate must be and has to be massive, to deter all forms of aggression." -John Fitzgerald Kennedy Includes 130 weapons and over 200 attachments from the Call of Duty: Black Ops games, and a few extras here...
[ArcCW] Arctic's Customizable Weapons (Base)
Created by Arctic
"A weapon isn't good or bad, depends on the person who uses it.” -- Jet Li You asked for it, you're getting it - the ultimate customizable GMod weapon base, featuring procedural recoil, PiP scopes that finally don't suck or eat your framerate, full NPC sup...
VManip (Base)
Created by datæ
A small clientside library for left hand animations, with slight support for legs animation as a bonus. For first person view only. This only includes the base code and some models! This only supports c_hand weapons! Features: Straightforward way to play l...
VJ Base
Created by DrVrej
VJ Base, short for Vrej Base, was established in 2012 with the aim of assisting in the development of various addons. It is popularly used to create scripted NPCs, thanks to its highly customizable and sophisticated artificial intelligence systems. For an ...
View Rolling
Created by argumnug16
A simple script that implements view roll similar to the Source Engine view roll for the client, which is normally only available to configure on the server. The view roll code was referenced from the Source SDK 2013 base. How to use 2 console variables ha...
Prewar White Forest Valley
'Give em' hell Freeman!' A basic edit of the White Forest Valley map recently released by Soer4769, which removes a bunch of stuff to make it more viable for sandbox, roleplay, or posing not related to HL2. This was edited in a span of 3 hours, but overall...
Ravenholm Town
Created by soer4769
https://steamuserimages-a.akamaihd.net/ugc/1631948687272364023/DB1940F9A5B8010D93624A842245B7F2FBFEF28D/ This is the largest sandbox compilation map I have created to date and is a combination of all the Ravenholm Town maps, the Black Mesa East section plu...
RP_Pripyat
Created by wonders of the land
------------------------------------------------------------------------------------------------------ I DID NOT MAKE THIS MAP. ALL CREDITS GO TO DAVE BROWN FOR HIS WONDERFUL WORK OF ART ---------------------------------------------------------------------...
RP Ineu Valley 2
Created by Statua
Requires: EP2 + CS:S Now with NPC nodes! The third Ineu in the series. It contains some buildings from the first valley with the concept of the pass. Entirely new layout. New bunker. New villa. New mines. I also took the time to properly optimize the map w...