Space Engineers

Space Engineers

63 ratings
Longer Range Search Light AI & Beam
   
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
371.166 KB
15 May, 2022 @ 10:37am
1 Change Note ( view )
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Longer Range Search Light AI & Beam

Description
Just as it says, Searchlights that make sense now. Gives them longer search and illuminate ranges.

Large Block - 2500 meter range AI with a 1850 meter range beam

Small Block - 1250 meter Range AI with a 1000 meter range beam.

I also tweaked the rotation speeds up by about 25 %.

Considering how powerful true real world search lights are, this is still pretty low in lighting range.

Wikipedia - "Second World War-era searchlights include models manufactured by General Electric and by the Sperry Company. These were mostly of 60 inch (152.4 cm) diameter with rhodium plated parabolic mirror, reflecting a carbon arc discharge. Peak output was 800,000,000 candela. It was powered by a 15 kW generator and had an effective beam visibility of 28 to 35 miles (45 to 56 km) in clear low humidity."

This is one of my "5 minute to make" mods, so feel free to republish from this frame work for yourself, Just don't use my thumbnail and please do give credit back to my workshop ( unlike Keen who is "inspired" but don't say by whom or what lol ) Myself I was inspired by Splitsies version but I needed even more range :)
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REQUIRES THE WARFARE 2 DLC !!!!!!!
13 Comments
YAKFLY 5 Nov, 2023 @ 2:23am 
Did you also increase the beam radius ? That's a real problem, mora that the range I think
Ahsoka Tano 13 Apr, 2023 @ 2:00am 
talking with people on the WC discord, it appears there will be no compatibility availability from the WC side since the API for searchlights hasn't been opened for mods, so at this point it's a one or the other kinda thing, personally I prefer the working spotlights over WC's add-ons
Skallabjorn  [author] 5 Nov, 2022 @ 6:25pm 
It uses the VANILLA Keen AI, there for not weapon core compatible
ArcZeroNine 5 Nov, 2022 @ 8:58am 
it seems to work in my world, most applicable mods would be Weaponcore, Weaponcore - Replace Vanilla Weapons, and Rebels Lights. i got control over the lights like i did before but just with the slider going much much farther. only issue i see is a graphical issue but thats most likely becuase the beam is going to far and the lights speed are increase ( the beam that starts at the light is offset a bit and jumps around, no big deal ) other then that it seems to work
jim_kelley1 9 Sep, 2022 @ 12:06pm 
sorry Never mind!!
jim_kelley1 9 Sep, 2022 @ 12:05pm 
does this mod work with WC?
ExCaedibus 29 May, 2022 @ 4:34am 
Okay, thank you for clarification! In that case it does not, afaik.
Skallabjorn  [author] 28 May, 2022 @ 1:19pm 
It uses Keens vanilla AI, all this mod does is extend the ranges, and its treated as a vanilla turret by Keens code.... since I dont use weapons core... I dont know... you have to ask the author about vanilla turrets in wc
ExCaedibus 28 May, 2022 @ 3:21am 
Sry if i missed something obvious but will this one have AI when using Weapon Core?
Skallabjorn  [author] 17 May, 2022 @ 6:16pm 
Lolz yawp... cause keen treated them as a gun turret and not a search light.