Total War: WARHAMMER II

Total War: WARHAMMER II

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Griffon Guard
   
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Tags: mod, Units
File Size
Posted
106.765 MB
15 May, 2022 @ 1:52pm
1 Change Note ( view )

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Griffon Guard

In 1 collection by zerg93
Mod compilation
221 items
Description
*Please consult the Known Issues and QA sections before commenting, thanks.*

Notice that while the Griffon Guard has a custom unit card the Griffon Guard Knights have the default Knights of Tor Gaval unit card instead.

This mod adds the Griffon Guard for the High Elves, respectively:
-Griffon Guard
-Griffon Guard Knights
-Griffon Guard Knights (Armoured & Shielded)

They have a total of 10 custom shield variants between units and officers.
You'll find them in the main High Elves' barracks building chain.

Ok, presentation over: let's dive into the technical stuff!

*BALANCE*

They are mainly based on vanilla Silverin Guard and Knights of Tor Gaval and not very different so they should be vanilla friendly.
NOTICE: The units' stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I'm playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want the Griffon Guard in your campaign you'll have to start a new one.

*KNOWN ISSUES*
-As You may already have noticed from the screenshots there are some visible "holes" into the Griffon wings when they are performing certain animations, sadly I have no idea of what Is causing that and I can't fix It.
-While performing the phalanx ability the officers will need some time to reposition to the very back of their unit.

*UPDATES POLICY*

Let me be straight with you...when the mod status change from updated to outdated....if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff....know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif


...But jokes aside: please don't do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"More Units?"
Maybe.
And only shielded melee/ranged infantry.
I would like to add a Griffon Guard unit based on the Faithbearers in a future update.
If you guys do want other Griffon Guard units just let me know down in the comments, I'll make them if there Is a demand for It.
-"No Phalanx version?"
Here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810869873
-"SFO?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

And that's all I guess!
Credits time!

Thanks to [ESP] Lucio Boreno https://steamhost.cn/steamcommunity_com/profiles/76561198045305136 for his Elven Phalanx mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2609420417 and for his Longer Spears for High Elves mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2609431359 since I used some of those spear models for my mod, please support him now and in future!
Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let's be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face...well: I will not stop you ;) .
You have my gratitude for all the support you can throw at me, independently by the donation's sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-PC related things

[paypal.me]
8 Comments
zerg93  [author] 22 Aug, 2022 @ 9:03am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
zerg93  [author] 21 May, 2022 @ 10:03am 
Added No Phalanx version in description, QA section.
Anax 21 May, 2022 @ 8:25am 
yes please if you can make a version without it it will be great
zerg93  [author] 21 May, 2022 @ 7:18am 
@Anax No, without the elven phalanx mod you'll either get a CTD when launching the game or whenever you'll hover your mouse cursor on the griffon Guard phalanx ability.
Let me know if you want a version without It.
Anax 21 May, 2022 @ 5:31am 
is it working without the elven phalax mod?
Bardathe111 16 May, 2022 @ 2:32pm 
No, there's no need to do that. It's all good.
zerg93  [author] 16 May, 2022 @ 11:56am 
Nope, there are only 5 fixed griffon variants (including officers) and I have no plans to modify them/add more/remove them.
If you guys are bothered by their colour schemes I can make a version with vanilla griffons.
Bardathe111 16 May, 2022 @ 10:29am 
Are their variants of the griffons that are less colorful? Totally cool, if not.