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Broken Star
   
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3.227 MB
18 May, 2022 @ 6:41pm
26 May, 2022 @ 11:58am
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Broken Star

Description
Adds 3 new weapons, 2 new factions using said weapons, and 1 town area thing.

(WIP) Weapons: Star Sword, like the longsword but it looks like one, more damage when used by a skilled swordsman.
Star Zweihander, big heavy weapon, does cutting damage and has a high defence modifier.
Star Claymore, like the Zweihander, but shorter and lighter.

The Star Sword and Star Claymore are now the only purshable weapons, you have to kill a faction leader for the Zweihander.

(WIP) New town; Broken Star, a new town with walls and a few Buildings.

New factions: Broken Star Republic, mostly mercenaries for now.
Broken Star Deserters, roaming bandits with the new weapons.
Both factions hate the big main 3 factions (UC, Holy nation, and the Shek)

2 new starts, both are for testing but they both work

Further plans:
A deserter leader
2 more weapons (Broken Sword, and something else)
A small deserter camp
Better town
3 Comments
Kurteous 26 Oct, 2024 @ 2:58pm 
So, is this still being worked on? I like the idea of this faction acting like a separatist group, but it is hard to find good faction mods that aren't just unfinished concepts.
Romes_Last  [author] 19 May, 2022 @ 1:23pm 
@Gevurah I plan on doing that as well as a few other things today or tomorrow
Gevurah 19 May, 2022 @ 12:15am 
Got some sweet screenshots of the weapons?