Transport Fever 2

Transport Fever 2

57 ratings
Advanced Advanced Settings
3
2
   
Award
Favorite
Favorited
Unfavorite
Misc: Script Mod
File Size
Posted
Updated
89.612 KB
21 May, 2022 @ 8:07am
4 Jun, 2022 @ 12:24am
2 Change Notes ( view )

Subscribe to download
Advanced Advanced Settings

Description
Allows to change some game settings beyond their allowed values:
- Town and industry density
- Industry spawning and closure parameters

These settings will override any normal settings you set.

Default game settings, for reference:
  • Towns: Max number per km² : 0.2
  • Towns: Allow in rough terrain : false
  • Industries: Max number per km² : 0.8
  • Industries: Absolute minimum : 5
  • Industries: Max number per km² (target) : 0.8 (in-game values: 0.4, 0.6, 0.8, 1.0)
  • Make initial streets : true
  • Industries: Enable Spawn : false (true if "closure frequency" is not "none")
  • Industries: Spawn Target Timespan : 50y
  • Industries: Spawn probability exponent : 3.0
  • Industries: Closure Countdown Timespan : 2y
  • Industries: Closure Probability exponent : 1 (in game values: 0, 1, 2, 3, 4)
11 Comments
Dromeascr 6 May, 2023 @ 1:24pm 
Any idea if we can implement this in our save game?
nokta 24 Feb, 2023 @ 2:32am 
nice one thnx
phobos2077  [author] 28 Jan, 2023 @ 9:27am 
No it's not limited by the game, you can choose any number. You can edit the step values in mod.lua. Look for "{0.5, 1.5, 0.1}", this is {min, max, step}
Snazz 27 Jan, 2023 @ 10:48pm 
Could the Industry Max Number slider have finer notches (e.g 1.25 per km²), or is that limited by the game?
Snazz 4 Jun, 2022 @ 10:41pm 
Nice. May be worth reminding those who still want Industry Closure set to "Never" to make sure their Closure Probability is set to 0.
phobos2077  [author] 4 Jun, 2022 @ 12:22am 
Added to mod description.
Snazz 3 Jun, 2022 @ 5:07pm 
Thanks, very handy for generating big maps with an actually-low city/industry density.

Regarding defaults, perhaps list the values in the description and/or add a screenshot of them?
phobos2077  [author] 29 May, 2022 @ 8:12am 
Btw, I'm working on a new mod that will spawn industries dynamically (like Spring update did) but in a pre-determined region of the map. So you can have some lore in your maps and it should allow for big main cargo lines moving huge amounts of cargo from one region to the rest of the map.
phobos2077  [author] 29 May, 2022 @ 8:08am 
Unfortunately, that's how the game implements these mod parameters. There's no way to script them. One way to reset settings to defaults is to manually edit settings.lua. Sometimes removing the mod, restarting the game and re-adding it works.
Phil42 29 May, 2022 @ 5:26am 
really cool mod, will be one that I'll use for every new map now I think. Thanks a lot for making it. One small thing that's missing though imo is a "Reset to Defaults" button. I played around with the sliders a bit and now I don't know anymore what the values where in the beginning.