Solasta: Crown of the Magister

Solasta: Crown of the Magister

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CODM3 - Cuptoman
   
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23 May, 2022 @ 9:40pm
31 May, 2022 @ 5:22pm
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CODM3 - Cuptoman

Description
On the Lost Isle, a mysterious palace remains curiously intact after untold centuries. What power preserves the place? And will you catch up with the rival party of adventurers who now seeks its riches? An short (45 minutes to 1 hour-ish) adventure playable for PCs starting at levels 5 through 7.
5 Comments
whatiflobstersruled 9 Jul, 2022 @ 1:15am 
Really enjoyed how aesthetic you made this -- lovely use of gardens, and generally of assets we don't see every day! Really nice job; I would love to see more, and longer adventures, from you!
cupton81  [author] 28 May, 2022 @ 8:44pm 
Hey guys, I added in recommended level, though I haven't calculated yet what level the average party will end up at. I fixed the bird encounter, the fey spirit garden, and tuned up the last fight a bit, though I intend to come back and refine it later. Thank you all for your feedback, it's greatly appreciated!
Firfurz 28 May, 2022 @ 4:24am 
Hi. Just some word of advice, I hope you take it as constructive criticism:
Get in the habit of posting in the description the following information whenever you make a dungeon public:
- Recommended start level
- Approx. time it takes to complete
- Estimated end level
Acadiantri 27 May, 2022 @ 6:04am 
A few nice battles. Bypassed the birds entirely by walking on top of the walls. (Didn't know you could do that!) The garden with the fey spirits was pretty. Unfortunately, the garden layout left the fey only one approach towards the party, so spike growth killed them all. Spike growth also killed one of the final bosses. Found the end underwhelming, but very beautiful use of the tile sets.
TheGargoyle 26 May, 2022 @ 5:23pm 
What levels is this for?