tModLoader

tModLoader

1,213 ratings
No Pylon Restrictions
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
73.024 KB
24 May, 2022 @ 8:53pm
23 Sep, 2023 @ 10:09pm
11 Change Notes ( view )

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No Pylon Restrictions

Description
No Pylon Restrictions removes all the prerequisites for using and placing pylons in your world.
No npc requirements, no more worries if all your npcs die!
No biome requirements, place any pylon in any biome!
No max pylon limit, have more than one of each pylon type in your world!
No range limit on pylons, just open the fullscreen map wherever and use any pylon
NPCs will always sell pylons
You can even use pylons during invasions or boss fights

You can turn any part of this mod on/off in the config

To add modded pylons you can either edit the pylons list in the config or add through Mod.Call.

For Mod.Call use Call(int pylontype, Func<bool> isavailable). Func<bool> should be specifically checking the biome the player is in.

Like my mods? Consider supporting me here: Donate[www.buymeacoffee.com]

Originally posted by tModLoader:
Developed By Jacklz
107 Comments
Blutufy 2 Feb @ 7:23pm 
🔥:steamhappy:
Dawcio_0 25 Dec, 2024 @ 8:36am 
ez
the parasites in your head 14 Oct, 2024 @ 7:31am 
thanks. the aequus mod adds pylon drones that can essentially make any pylon a defensive outpost,but it just sucked ass to go get like 3 different pylons to cover 1 base.
Dirt 5 Oct, 2024 @ 3:54pm 
there is a cavern pylon you know?
wuh 1 Oct, 2024 @ 10:29am 
now going to the shimmer isnt a problem yippee
Doc 14 Sep, 2024 @ 5:02am 
I just want you to know it was a PITA that you told it to hide source files, but takes 5 mins with dnSPy to make tModLoader ignore that and extract it anyway.
But otherwise it's a handy mod that does exactly what it says on the tin :P
ronelm2000 31 Aug, 2024 @ 10:38pm 
@Jake I forgot about that, ty
Jake  [author] 31 Aug, 2024 @ 9:50pm 
@ronelm2000 you have to change it in the mod menu outside of single player
ronelm2000 31 Aug, 2024 @ 8:18pm 
I cannot save settings that require a reload, so I cannot change the vendor selection, etc., even on Single Player. Good mod nonetheless tho.
l'oro brilla 11 Aug, 2024 @ 3:33pm 
what can i do about it?