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Also, Sky door didn't seem to want to close after being opened.
PS: I really liked the animations.
And personally, I like it much better as a single object.
My only criticism would be that it's all in one object, and while I get why you do that (easier to create 1 asset bundle than 100) it means other TTS GMs can't change the map, or re-use items from it at all.
At the moment I'm also toying around with TTS/Unity/Blender to try and come up with a nice workflow for when I move my games to TTS, so I'm still very much a noob.