Barotrauma

Barotrauma

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The Lumina AI NonKOS
   
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2.134 MB
29 May, 2022 @ 7:49am
24 Apr, 2023 @ 9:45am
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The Lumina AI NonKOS

Description
This is my first try at a Semi-Automated Submarine. It has toggleable AI-Turrets that automatically target hostile Creatures and a toggleable one-time-use Smart-Repair-System (Short: SRS).

The Ship now also comes fully stocked with all supplies needed to sustain it.

INFO:
-Class: Attack

-Tier: II [Tier III for the upgraded Versions]

-Cost: 5069 Mark [7800 for the V3]

-Weaponry: 4 Small Hardpoints preequiped with Coilguns [Everything beyond V1 has a Flak-Cannon at the bottom]

-Strengths: SRS, stronger Hull and automated Subsystems [like the AI-Companion for V3]

-Weaknesses: Semi-stable Powergrid, AI that hates everything that is tagged as monsters (Includes Pets), high Ammo-consumption
-Crew: 2-4 People (I personaly recommend atleast one Engineer and one Mechanic with Fixfoam-Grenades)

-Difficulty: It's a bit unbalanced but it could be worse.


Please leave your feedback in the comments.

3 Comments
Goldie, Hoarder of Gold  [author] 26 Sep, 2022 @ 6:49am 
The Black Case and the Railgun-Racks re a Relic from the original Lumina. The SRS isn't reloadable at the current moment because of a slight Mistake I made while making it. I will upload the newer Version I was working on soon.
catmanmlio 25 Sep, 2022 @ 11:10pm 
Got a handful of questions

Whats the Nuclear Code?
What's the Deal with This Black Case talked about in the Log Book?
Why is There Railgun Ammo Racks if There's No Railgun?
Is it possible to manually reload the SRS System (While Parked At an Outpost of Course)?
Juan Aguero 31 May, 2022 @ 9:59pm 
Automated smart repair system. Impressive.