Barotrauma

Barotrauma

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More Level Content
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File Size
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9.669 MB
29 May, 2022 @ 1:54pm
27 Jun @ 3:40am
89 Change Notes ( view )

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More Level Content

In 2 collections by Medium B*t
The Medium B*t Campaign Experience™
28 items
More Level Content Translations
5 items
Description


IN MULTIPLAYER ALL PLAYERS MUST FOLLOW THE CLIENT INSTALL, OTHERWISE THEY WILL GET KICKED FROM THE GAME


INSTALLING THE MOD[github.com]

TRANSLATIONS
There's a collection linked at the top of the page containing all translations I'm aware of. If you would like your translation mod added, either leave a comment linking it or message me on discord (Dak#0001)

Join the discord!
https://discord.gg/XFp5vq67MY

Enjoy the mod? Buy me a coffee!
https://ko-fi.com/dak49590



Ever get bored of levels? Ruins, shipwrecks and beacons a plenty not filling that void in your dented diving suit?

Ever wanted MORE things to do in levels? And not just a different looking wreck or a beacon station with hostile humans but actual NEW content?

Well then it's a good thing you're already on this page!



Pirate missions are a real highlight of barotrauma (for me). HOWEVER I feel they are brought down a bit by the fact the pirates never really get the chance to sneak up on you! You almost always have the drop on them and that doesn't feel right.

With Pirate Outposts getting the drop on those pesky pirates is a thing of the past! Randomly spawning only sometimes in levels (chance based on level difficulty), Pirate Outposts will not hesitate to pepper your hull with all sorts of fun armaments.



The pirates themselves aren't pushovers either. Each area has it's own set of blood thirsty marauders ready to turn you into the immediate past president of the "being alive" club, Ha. Ha. This is also affected by difficulty.


                                        Maybe I should have opened with a stun grenade...




NEW MISSIONS

More Level Content also adds new custom missions!

Delivering supplies to construction sites, invetigating distress beacons, solving puzzles to repair a relay station...

More Level Content has it all!





All features added by this mod are fully extendable by other mods using only xml! See this wiki page[github.com] for more information.




Feature List
- Pirate bases that attack the player
- Randomly appearing distress beacons
- Hidden in-level outposts containing events
- Variations of beacon stations: Beacon construction and Relay station
- Integration with Dynamic Europa
- Fully extendable by other XML mods
- Horrors
- And more!

Also try...


FREQUENTLY ASKED QUESTIONS

Q: Can I add this mod mid-campaign?
A: Yes, it will even back port its content into your campaign.

Q: Can I remove this mod mid-campaign?
A: Yes.

Q: Someone got kicked from the game due to either "Mission equality mis-match" or "Level equality mis-match"
A: Either the person who got kicked doesn't have the mod installed correctly or the server doesn't have the mod installed correctly. Make sure everyone playing has followed the install guide and that they see "[Name] has More Level Content installed correctly" when they join the server.

Q: How do I do relay stations???
A: It's a math puzzle, horrific I know. You need to figure out which 4 components you need to run the input signal through to get it to match the expected output. The terminal shows you 3 example sequences. Good luck!

Q: Is this compatible with Dynamic Europa?
A: Yes, you'll even get some small bonus features when you have both installed.

Q: Is this compatible with (some other mod)
A: Yes, if anyone ever finds a mod that's incompatible with More Level Content I'll list it here.

Known Issues:
- Abyssal ruins are disabled in multiplayer
- Stomach acid vents in thalamus caves sometimes don't rotate to match the wall
- Thalamus caves cause level equality issues in multiplayer due to some change made in the latest update, due to this they are disabled in multiplayer
Popular Discussions View All (7)
243
1
1 Jul @ 3:13am
Bugs!
Medium B*t
6
12 Apr @ 6:22pm
Jump packs suck?
Biggis Dickus
32
16 Mar @ 8:55am
Suggestions
Medium B*t
1,061 Comments
Libra 7 Jul @ 9:06am 
Inn seems unable to generate
fallendespair 5 Jul @ 6:52pm 
One of our members had some mod issues, it was fixed.
ThePhantomX64 4 Jul @ 3:48am 
fun fact: if you do the new installation method by Lua for Barotruama, you don't need to do the script method everytime. New method speeds up and even auto updates for you
fallendespair 3 Jul @ 6:57pm 
Gotcha, server host isn't available to play right now on the save that has the issue.

I'm not sure I spotted red text and if I did I must've mistaken it for another mod. I'll report on the issue when I'm able to replicate it. I appreciate your hasty response.

To my knowledge, Lua was installed correctly, but I'll have to confirm if that was the issue or not.
Medium B*t  [author] 3 Jul @ 4:26pm 
Also double check the install guide, the game recently updated and you might need to reinstall lua
Medium B*t  [author] 3 Jul @ 4:26pm 
Those are default debugging logging messages, scroll up and look for any red text
fallendespair 3 Jul @ 5:06am 
Hi - sorry. I don't have the exact log, but console isn't even spitting out any errors, it was simply saying something about "pirate outpost not set" and "pirate outpost manager round end" in basic purple text, nothing about any errors.
Medium B*t  [author] 2 Jul @ 11:38pm 
Error message in logs?
fallendespair 2 Jul @ 10:13pm 
Pirate outposts wont set are and causing the round to end.
Libra 29 Jun @ 2:44pm 
It seems that there is a bug in the production of the station in the middle of the shipping route,RevealMapFeatureAction cannot be found