RimWorld

RimWorld

Not enough ratings
[Experimental]RimGoddess - Race (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
833.762 KB
31 May, 2022 @ 1:19pm
7 Jun @ 1:36pm
3 Change Notes ( view )

Subscribe to download
[Experimental]RimGoddess - Race (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
943 items
Description

Update of Blade of Debts mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2114625254



[dsc.gg]
[github.com]




Warning this is an experimental mod things are subject to change and not guaranteed to be stable

Adds the Goddess Race and Faction to Rimworld


The Goddess has 2 forms at their disposal. The first form being their human form, this is not too different from a normal pawn apart from the need for faith. The true form gives them increased strength and durability and access to their abilities at the cost of an increased faith drain.




Faith is what powers the Goddess and her abilities should the Goddess run out of faith they will go into a state of faith deprivation and eventually die. This is generated through their social connections with others and the amount they gain or lose from people is directly related to how much others like them. The Faith Pedestal acts as the primary conduit for faith and should it be destroyed the Goddess will no longer be able to gain more faith.


These are the primary resource of the mod and are acquired primarily through trade. They are used to create the structure and items in the mod and can be used to give the Goddess a temporary faith boost in a pinch.


RimGoddess - Equipment
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2114625759
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2815298155


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: religion, faith, goddess
13 Comments
Karmapowered 26 Jun, 2023 @ 4:55pm 
I would love to play this scenario (and mod) if the issue with "Character Editor" was fixed.

My Rimworld runs depend too much on that tool (to fix stuff, create, remove, enhance, etc.) to even attempt one without it.

I will just wait patiently and watch this mod with interest.
Mlie  [author] 7 Mar, 2023 @ 1:49pm 
@Character Editor You should probably report this to the author of Character Editor
Apple Juice Box 7 Mar, 2023 @ 1:21pm 
Just in case, I should also mention that the same issue happens for the handmaiden as well.
Apple Juice Box 7 Mar, 2023 @ 1:16pm 
So I've come across a slight incompatibility with Character Editor. After I spawned a Goddess, I opened up CE to make a few changes. All worked fine until I loaded a save. When it loaded, some of the changes had been reset. Things like traits and skills were fine, but appearance and name revert back to what they were originally every time a save is loaded. Nothing game-breaking, but still kinda annoying. Also, I am using 1.3 still, so if you don't look into it, I understand.
shadowstalker1857 26 Feb, 2023 @ 7:09pm 
@mynameactually yeah that's actually not a bad idea should help with the coding. Lets hope.
mynameactually 3 Nov, 2022 @ 5:37pm 
Think you can make a Goddess gene? Seems sorta like Sangs but with faith instead of hemogen.
Lama man 4 Jun, 2022 @ 2:30am 
sooo Magical 'Girls'.
Frettzo 3 Jun, 2022 @ 7:32am 
fair enough, thanks for the replies anyway! Love the work you do :melon:
Mlie  [author] 3 Jun, 2022 @ 6:26am 
@Frettzo I assume so, but I have no gfx skill so I cannot add such things.
Frettzo 3 Jun, 2022 @ 4:29am 
I think they patch all vanilla head types to show their animations, so this mod might be using race-specific head types