Stellaris

Stellaris

392 ratings
Dawn Of Ascension
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File Size
Posted
Updated
144.155 MB
3 Jun, 2022 @ 9:20am
18 May @ 2:40pm
93 Change Notes ( view )

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Dawn Of Ascension

In 3 collections by Daniellm
Stellaris modded MP version 3.13
30 items
Dawn of Ascension submods and comp patches
2 items
Dawn Of Ascension: translation hub
4 items
Description
Dawn Of Ascension is a mod that brings forth the ascension into the technological age of Dark Matter.
With this comes new ship types, fallen empire automated industries and upgrades, new civics, a new ascended shipset and more!

Dawn Of Ascension 3.0 has been rewritten from the ground up and is made with compatibility in mind. The mod overwrites 0 vanilla files. DoA 3.0 also comes with a brand new ascension situation, far longer than the previous one with brand new exciting content

  • Start the ascension project and become an Ascended Empire!
  • 3 new event chains to gain Dark Matter Power!
  • 2 different ascension situations depending on your settings and if ACOT is enabled or not
  • New ascended empire shipset that varies depending on your flag colours
  • Fallen empire buildings and upgrades
  • National ambition civics for ascended empires
  • 10 new ascendant ship classes!
  • 2 new tech tiers of components
  • ASB weapon effects!
  • & much much more


Credit where credit is due

  • Garyx for his awesome shipset
  • Churumiru for much of the artwork in the mod
  • PIECAT for help with building art
  • Chickenhunt for allowing me to base my gfx on ASB



Compatibility stuff

  • Works well with majority of mods
  • ACOT has no issues with DoA
  • Acquisition of Technology has in-built compatibility with DoA
  • Does NOT currently support NSC for the DoA shipset
  • load order generally doesn't matter, outside of if you use Acquisition of Technology (AOT), then that needs to go below DoA
  • UIOD is recommended for the bigger ships added by DoA


Upcoming patches and update ideas

  • Fall of an ascendancy
  • Covenants of ascension
  • New origins


Again, thank you so much for the ones i credited, and hope you all have fun with Dawn of Ascension

Feedback and bug reports are welcome!

[discord.gg]
507 Comments
Daniellm  [author] 7 Jul @ 11:40am 
it should do so automatically after a while, if not instantly
enderbendor07 7 Jul @ 10:05am 
sooo, I was in a recource deficet recently that stoped my acension, is there a way to resume it now that I no longer have a deficet?
Daniellm  [author] 6 Jul @ 4:45am 
no, i don't think the majority of mods keep suchs docs :p

there's only the brief overview in the description above
fast 6 Jul @ 4:41am 
sorry if im missing something in the description, but is there a indepth explanation what this mod actually adds somewhere? I remeber hearing this is good and adding it to my list, but I forgot the rest <.<;
minillaaaaaaaa 25 Jun @ 2:12pm 
ok
Daniellm  [author] 25 Jun @ 2:47am 
bioships is not supported yet
minillaaaaaaaa 24 Jun @ 7:50pm 
do bioship empires get different ships
Daniellm  [author] 20 Jun @ 6:00am 
i play with giga myself, i simply don't turn on celestials, ever so yea, definitely not my problem :3
The Next Decade 20 Jun @ 5:52am 
The big issue is that by the time I've remembered that "Oh shit Fallen Empires have like half a dozen attack moons" I am already getting folded by a roided out Behemoth Planetcraft.

Again, not your problem, I just find it hilarious
Daniellm  [author] 20 Jun @ 2:51am 
Just disable FE celestials, simple as