Space Engineers

Space Engineers

102 ratings
KSW Dune Sea (Vanilla + DLC)
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Type: Blueprint
File Size
Posted
11.448 MB
5 Jun, 2022 @ 1:38pm
1 Change Note ( view )
You need DLC to use this item.

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KSW Dune Sea (Vanilla + DLC)

Description
Koncept Ship Wrights presents a Vanilla Belter inspired salvage freighter converted torpedo boat. Comes equipped with full sized refinery and cargo space for any salvaging needs. Forward facing extendable grappling arms to hold your legitimate salvage steady for break down operations. For the less than legitimate operations the KSW Dune Sea comes equipped with a pair of custom PDCs mounted fore and aft, forward facing "Ice mining" Artillery Cannon and a massive complement of 18 one time launch guided torpedos running WHAM guidance.

Specs:

PCU - 36,211
Grid Mass - 669,596

Armament:

1 x Forward facing Artillery Cannon
2 x Nariman Dynamic inspired CTC PDCs
18 x KSW Belter Torpedos using Whiplash's WHAM and LAMP scripts


Main Cockpit controls:

Bar 1
1 Forward Camera
2 Forward Grapple Extend
3 -
4 Mag Plate Unlock
5 Mag Plate Lock
6 Deploy Landing Gear
7 Ore Detector On/Off
8 Gyro Override On/Off
9 All Thrusters On/Off

Bar 2
1 Forward Camera
2 Arty Cannon Select
3 PDC Master Arm
4 Copy Target
5 Forget Target
6 Cycle Subsystem Target

Bar 3
1 Fire Torpedo
2 Lock On
3 Switch Lock Mode
4 Torpedo Evasion Toggle (Space Only)
5 Torpedo Topdown Toggle (Atmos Only)
6 Forward Camera
7 -
8 Fire all remaining Torpedos
9 Self Destruct all in flight Torpedos

* The ship has multiple small and large subgrids mostly for decoration, landing gear and the torpedo racks. Should be fully functional as a ship if printed in survival albeit missing the torpedo, pdc, and landing gear function.

** Ship uses several scripts so make sure your world has scripts enabled to fully utilize all the screens and torpedo fire control functions.

Scripts used:

Whiplash's Auto Doors, Missile Status, WHAM, LAMP, Radar, SIMPL, TCES and Arti Horizon Redux
MMaster Automatic LCDs 2
Isy's Inventory Manager

16 Comments
Smokey 30 Dec, 2022 @ 5:35pm 
This is great, going to retrofit it for shields and aryx weapons and see how it fares!
USS Princeton 17 Dec, 2022 @ 8:46pm 
It looks so much like the Tynan yet has it's differences to make it unique and I absolutely love that!
ROMANVSLVDOVICVS 5 Sep, 2022 @ 9:01pm 
IVE WANT TO MAKE THIS SHIP FOREVER AND I NEVER HAVE... thank you so much
Otaku_Is_Woke 15 Aug, 2022 @ 6:28pm 
what sky box is that
PenguinMeat9000 31 Jul, 2022 @ 9:25am 
Incredible build, a wonderful aesthetic! Flying it makes me feel like an intrepid space pirate. I hope you make more like this.
Raxus 88 3 Jul, 2022 @ 8:36pm 
Thanks! I did something like that and now have a nice stockpile of spare fish
Koncept  [author] 1 Jul, 2022 @ 4:22pm 
@Raxus I'd make the printer in a way that has a conveyor next to the merge block that connects into the conveyor thats already on the torpedo. Then assuming ur printer is hooked up to a hydrogen tank all you'd have to do is swap the torpedo's hydrogen tank to stockpile and it will be fueled after a short time.
Raxus 88 30 Jun, 2022 @ 8:42pm 
Question: How to fuel newly printed torpedos?
Burn7 13 Jun, 2022 @ 4:26am 
This is gooood well done, can you add this ship on mod.io ?:steamthumbsup:
Koncept  [author] 12 Jun, 2022 @ 2:20pm 
Thanks guys! Hope you all enjoy it :)