Kenshi
32 ratings
Beserkers Expanded (2.2)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
363.091 KB
6 Jun, 2022 @ 9:46pm
10 Jun, 2022 @ 3:25pm
11 Change Notes ( view )

Subscribe to download
Beserkers Expanded (2.2)

Description
New Town: Hamask
New Unique Boss/Bounty: Wraith
New Character/Mini Bosses: Beserker Demon
Beserker Demon is the leader of a new homeless spawn patrol.
Simple dead/alive worldstate for Wraith. Killing Wraith turns Beserker Country practically back to Vanilla.

V1.1: Forgot to add Beserker Demon dialogue package to them and Wraith. Adds a reaction to an intruder on sight. Updated the mod thumbnail. Dialogue package adds a reaction to intruders. Realized Wraith had a bounty chance of 0. Fixed it. Her bounty is worth 30000. Homeless spawn was set without a faction. Fixed.

V2.0: Added two new hostile enemy campaigns. Copied the max range of Krals Chosens campaigns. If Ghost and Wraith are both alive, a standard squad of Beserkers will attack you if you settle nearby. If Ghost is dead and Wraith is alive, a squad of Beserkers led by a Beserker Demon will attack instead. If both are dead, they stop attacking. The Beserkers Bugmaster campaign remains untouched. That means that settling by a Beserker settlement will generate both. NOTE: This is in the testing phase. If you notice any problems, please let me know.

V2.1: Fixed the campaigns by adding a new arrival dialogue. Beserker Assault would trigger but they wouldn't speak or attack due to the dialogue package. Beserker Demon now has a unique arrival dialogue connected to Ghosts death.

Beserker Territories: Beserker Country, Stenn Desert and Spider Plains.

V2.2: Campaign event still wasn't working right. Analyzed other campaign dialogue and noticed it lacked dialogue event: Assault Phase (0) and a Crowd Trigger. It should work as intended now.
11 Comments
Kodi Sky 5 Apr, 2024 @ 6:59pm 
I will still test this though, I am working on something that builds on Kaizo's vibe and currently working on getting a really chill Vanilla+ vibe as the foundation layer, which involves finding mods with good ideas and blending them all together. In a lot of cases I find I need to tone back the modded vibe of a lot of mods. An example I am currently working on is weapon manufacturer mods that just kinda dump that stuff on NPCs with out much regard of rarity. It was making it so you could make a lot of cats just killing dust bandits for their weapons.

It's very likely in the future, your mod will be a dependency for "next episode" because the actual goal of the mod is to have the world feel more alive and fulfilling by locking new content behind world states. As such you could have more diverse play throughs because new stuff will show up depending one what you do.
Kodi Sky 5 Apr, 2024 @ 6:41pm 
No thats me being an idiot I finally refound his mod it was not showing up when I typed "beserker" into the search bar, and then I tried looking through his mods, not realizing I was looking as his favourited and thought that cuz it linked me onto that it was a colab XD Its been a while I was making mods a lot last year but the mod I want to make, like I wanted more time to get to know all the lil things in the game with out mods before making it.
pnciampo  [author] 5 Apr, 2024 @ 6:01pm 
Hello. No, I don't remember collabing within anyone on this.
Kodi Sky 5 Apr, 2024 @ 5:31pm 
Oh no it is this one.. I did not know it was a colab. Hi there friend of a friend xD
Kodi Sky 5 Apr, 2024 @ 5:29pm 
I swear to god I had a friend working on the same concept but I cant find his mod.
pnciampo  [author] 6 Dec, 2022 @ 9:32pm 
Thank you MGJ.
MGJ Sakazaki 4 Dec, 2022 @ 5:04am 
This is a very good mod, I don't understand why people don't subscribe to it. =s
rbalsek 9 Jun, 2022 @ 11:02pm 
cool.
pnciampo  [author] 8 Jun, 2022 @ 8:11am 
I just witness my town getting raided by Wild Bull. The circle of life.
pnciampo  [author] 8 Jun, 2022 @ 7:42am 
Thank you. Yes.