tModLoader

tModLoader

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PotionSafe
   
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Mod Features: Utilities, Quality Of Life
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
106.559 KB
8 Jun, 2022 @ 9:16am
11 Aug @ 5:18am
30 Change Notes ( view )

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PotionSafe

Description
[i:296]Potions have [c/ff0000:unlimited buff time] once stacked over 30 in the [i:346]safe/[i:3813]defender forge
also comes with the function to [c/ff0000:auto use] [c/ff0000:Healing &]
[c/ff0000:Mana Potions] when needed.
A menu can be toggled with hotkey(default is V), which can be used to [c/ff0000:show/hide all buffs](becuase there's sometimes too many)
and [c/ff0000:switch on/off the effect] of Battle Potion & WaterCandle("Battle" option), Calm Potion("Calm" option).

Now fully support wormhole potion and AlchemistNPC Lite's Nature's Blessing Potion!

Similar effect also apply to:
[i:1639]Banners(1)
[i:2177]Ammo Box(3)
[i:487]Crystal Ball(3)
[i:2999]Bewitching Table(3)
[i:3814]War Table(3)
[i:3198]Sharpening Station(3)
[i:1431]Star in a Bottle(5)
[i:3750]Slice of Cake(1)
[i:4276]Bast Statue(4)
[i:966]Campfire(15)
[i:1859]Heart Lantern(10)
[i:63]Sunflower(5)
[i:148]WaterCandle(3)
[i:3117]PeaceCandle(3)
[i:1134]Bottled Honey(10)

[c/0075ff:modded:]
Calamity effigies and candles[c/ff0000:(Zen Potion, Zerg]
[c/ff0000:Potion, ChaosCandle and TranquilityCandle]
[c/ff0000:can be toggled in menu)]

The needed quantity can be changed in the config.

[c/dfdb00:About mod support:] Some mods have modified vanilla buffs(like fargo) so the use of these potions could
be a bit chaotic(but works). But other modded buffs should work with no problem. Some modded items
will be supported in the future, for 1.4 mods change too fast and tModloader isn't fully functional.
About banners: I GOT IT ITS NOW PERFECT

I may or may not intend to fix these issues, now that while I'm a lazy and stupid coder both tModloader and the mods are more stable and mature.
Originally posted by tModLoader PotionSafe:
Developed By Coosis
118 Comments
coosis  [author] 11 Aug @ 7:40pm 
>BuddyAgera: Can you show the list of mods you installed? If there's a conflict maybe disable potionsafe or the other mod
BuddyAgera 11 Aug @ 12:42pm 
mod isnt working for me, i get an error that says something about a conflict or something i tried reinstalling the mod and others but it doesnt fix it
Jhaeme 11 Aug @ 10:35am 
@coosis; it's fine, I really do appreciate your time. The main thing was getting the keybind back to V, so I'm very grateful for that alone. The other is incidental; I'll just not add pet summons items to the DF or safe. XD

Cheers! :-)
coosis  [author] 11 Aug @ 5:28am 
>Jhaeme: Thank you for the mod list! however after installing all of them and testing again i did not replicate your situation. I suspect it might be because of the combined banner mod, which i tried to add support, not sure whether that solved your problem. If not, i don't know what else to do, sorry
coosis  [author] 9 Aug @ 11:25pm 
>Jhaeme: Unfortunately it's still private...
Jhaeme 9 Aug @ 12:23pm 
Also, if you meant updating your mod, it did that automatically the day after I first reached out. Thank you. :-)
Jhaeme 9 Aug @ 12:22pm 
@coosis. Ok, wtf. I *do* have Calamity downloaded, but I've never used it. I also realised Steam was only showing a few of the screenshots; now they are ALL visible. Anyway, it's just QoL things mostly toggled, but I do use Consolaria (?) because it has the old seasonal bosses I'd never played before. Would that make a difference? Or just having the Calamity one in Workshop?
Jhaeme 9 Aug @ 11:35am 
@coosis...oops, hahaha, I didn't even realise. So, I think i've just made those public? I don't use Clamaity (I don't think).
Harmony 9 Aug @ 5:01am 
Just checked, it seems the campfire (i was using the normal one) and health potions issues were also caused by the calamity buff id thing, since it got solved as soon as i updated and went back into the world.
Thanks you for the quick fix !