RimWorld

RimWorld

74 ratings
Igniting Sticks
   
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
923.351 KB
8 Jun, 2022 @ 10:50am
3 Jul @ 5:23am
5 Change Notes ( view )

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Igniting Sticks

In 1 collection by Keshash
My CE addons
11 items
Description
Adds a cheap throwable torch - a primitive solution to complex storage space problems.

Crafting 10 sticks costs 10 wood and 5 cloth at a smithy or a crafting spot. It is a light, one-handed weapon - one normal colonist may carry more than 30 sticks.

Upon impact, sticks can't do any real damage, but do start a small fire on flammable tiles. Objects and creatures with less than 100% flammability may take more than one stick to catch fire because... well, try burning down a tree with a lighter.

Intended to be the Molotov's cheaper, absolutely poor and crippled brother.
22 Comments
Keshash  [author] 26 Jun @ 11:11am 
Updated to 1.6
Keshash  [author] 4 Dec, 2024 @ 11:42am 
yeah
WarlordKandyman 4 Dec, 2024 @ 8:38am 
Does this work 1.5 ?
HKO2006 (no mic) 26 Aug, 2023 @ 9:38pm 
I am all for making tribals more painful to deal with
Keshash  [author] 5 Feb, 2023 @ 1:47am 
Yep, it's made for ce, because molotovs are expensive there. Not much point otherwise
Thundercraft 4 Feb, 2023 @ 4:22pm 
Just to clarify: This absolutely requires Combat Extended, right? :steamsad:

Oh well. I wanted an updated version of The Throwing Torch that I could use with Yayo's Combat 3 (or similar) that also keeps track of limited ammo... an alternative to Combat Extended.
Tyrannical_Elmo 16 Dec, 2022 @ 8:15pm 
any chance of making this vanilla?
Emilie Sackenball 29 Nov, 2022 @ 11:37am 
Very flammable and dangerous stash of things "covered" by wood walls lol
Wolfentanyl 27 Jun, 2022 @ 4:50am 
That preview tho lmao
zozilin 16 Jun, 2022 @ 7:09am 
@leeal sounds like you've never actually tried it